Talk:3D Graphics


Revision as of 17:39, 22 April 2007 by Jblocksom (Talk | contribs)
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Perhaps this can be useful?

It is supposed to be a small/fast software-only implementation of OpenGL subset.


There's a bunch of other implementations including TinyGL mentioned on the Mesa 3D site, in question 1.6 of the Mesa FAQ.


OpenGL ES 1.1 is a subset of OpenGL 1.5, this might be a good approach.

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