Network2: Difference between revisions

From OLPC
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 23: Line 23:
= Design =
= Design =


[[Network2/Design]]
== Network Architecture ==

We want to offer maximally efficient and robust support for our ''ideal network scenarios'' (nos. 1 and 9, denoted with bold text, below) while offering seamless support for ''optional network enhancements'' like fancy links, routers, tunnel endpoints, and transit agreements that may be provided by the ''surrounding ecosystem'' of deployment organizations, universities, individuals, and commercial entities.

Network Scenarios:

# '''access to at least one shared-media link.'''
# a more efficient link, like an 802.3 switch or an 802.11 access point.
# a bridge, like an XS or a good access point, between two or more otherwise separate single-link networks.
# a local router, like an XS, routing between two or more otherwise separate (but potentially complicated) local networks
# a restrictive local router which provides some IPv4 connectivity but which drops IPv6 traffic
# credentials for some sort of dedicated local tunnel endpoint (like a SOCKS proxy or an HTTP proxy)
# a remote router offering us some sort of access to a larger internetwork, typically via (perhaps restricted) IPv4
# credentials for some sort of dedicated remote tunnel endpoint (like an SSL or IPsec VPN or a 6to4 tunnel, etc.)
# '''a remote router offering great access to a larger internetwork'''

Based on these scenarios, we imagine our network as being organized into three kinds of composable layers:

# a ''link layer'', usually implemented via 802.3 wired Ethernet, 802.11b/g wifi in either ad-hoc or infrastructure mode, or various sorts of tunneling over IPv4, perhaps across NATs and firewalls,
# an ''internetworking layer'', based on [http://tools.ietf.org/html/rfc2460 IPv6] ([http://tldp.org/HOWTO/html_single/Linux+IPv6-HOWTO/ tutorial documentation]), and
# a ''naming'' layer, based on [http://tools.ietf.org/html/rfc1034 DNS], for binding logical addresses from networks with different failure modes to stable human-memorable names

We find this layered conceptual model helpful for estimating dependency ("what has to work before this layer can work?") and cost ("what does it cost to traverse this layer?").

== IPv6 Configuration ==

'''Peers:'''

Your job is to be an IPv6 node. Consequently, when you bring up your interfaces,

# You might [http://tools.ietf.org/html/rfc2461 discover] an IPv6 router [http://tools.ietf.org/html/rfc2463 advertising] on one of your links.
#* (See <tt>sysctl net.ipv6.conf.all.accept_ra</tt> and related variables.)
# You might try out [https://fedorahosted.org/dhcpv6/ dhcp6c].
# You might have some kind of IPv4 connectivity. If so, [http://www.sixxs.net/faq/connectivity/?faq=comparison connect] to the Internet or to other internetworks of your choice.
#* ([http://www.remlab.net/miredo/ miredo] and [http://openvpn.net/ openvpn] seem particularly easy to configure and hence to experiment with...)
# Use [[dnshash]] to add guessable link-local addresses to all your interfaces.

'''Servers:'''

Your job is to be an IPv6 router and a [http://tools.ietf.org/html/rfc1035 DNS server]. One of several situations might obtain:

# You might discover an IPv6 router advertising one or more IPv6 prefixes on your outbound link(s).
# You might have some kind of IPv4 connectivity. If so, [http://www.sixxs.net/faq/connectivity/?faq=comparison connect] to the Internet or to other internetworks of your choice.
# You might be under a tree. If so, generate a [http://tools.ietf.org/html/rfc4193 Unique Local Address] prefix.
# (Use [[dnshash]] to add guessable link-local addresses to all your links?)

When done, use [http://www.litech.org/radvd/ radvd] or [https://fedorahosted.org/dhcpv6/ dhcp6d] to share addresses.

== DNS Configuration ==

One of the server's most important jobs is to get itself on appropriate internetworks so that it can dynamically map stable (DNS) names to unstable names (IPv6 addresses) for itself and its peers.

'''Discovery''':

Peers need help locating one or more DNS servers. See [http://tools.ietf.org/html/rfc4339 RFC 4339] for available mechanisms; pay particular attention to RDNSS discovery.

'''Update'''

Here are two approaches for solving the update problem, based on how peers might want to communicate with DNS servers:

# Use a [http://tools.ietf.org/html/rfc2136 DNS UPDATE] client like [http://ipcheck.sourceforge.net/ ipcheck] or [http://ddclient.sourceforge.net ddclient] with [http://tools.ietf.org/html/rfc2845 shared keys] with a DNS server like [https://www.isc.org/software/bind BIND].
# Run a bespoke control protocol over an existing secure tunnel, e.g. something based on with XML-RPC over HTTPS + client certs or on access to a restricted shell over SSH.

(NB: In order to perform this update, it will usually have been necessary for the peer to have been cryptographically introduced to the server.)

== Unfinished Ideas ==

==== Security ====
This ''optional'' section is included merely to offer some hints about where we think communications security ought to be headed.

# Spoofing, Integrity, Confidentiality. See [[communications security]] and [http://passpet.org/ petnames] for some background. A very rough road along which something reasonable ''might'' lie:
#* Use [http://dev.laptop.org/git/projects/barcode physical introduction] to CNAME <tt>cscott.michael.laptop.org</tt> to <tt>''&lt;key&gt;''.cscott.laptop.org</tt>.
#* Then, my [http://dnscurve.org dnscurve]-compatible DNS resolver will refuse to give me addresses unless the nameserver I contact for cscott proves knowledge of cscott's private key.
#* Then I have a nice basis with which to configure IPsec security associations.
# System Integrity
# DoS

==== Performance ====

Wad points out that people writing software are probably going to want some help figuring out what routes are ''best'' to use. (e.g. in terms of bandwidth, latency, jitter, integrity, confidentiality, availability, ...)


= Analysis =
= Analysis =


[[Network2/Dynamics]]
== Bandwidth Usage ==

Several important numbers that we need to predict and to measure:

tx == transmit, rx == receive, btx == broadcast
btx/tx/rx - ICMPv6+IPv6+phys - router discovery (RD)
btx/rx - ICMPv6+IPv6+phys - duplicate address detection (DAD)
tx/rx - ICMPv6+IPv6+phys - NS neighbor discovery (ND)
tx/rx - UDP+IPv6+phys - DNS query
tx/rx - JSON+SSH+TCP+IPv6+phys - DNS update
where "phys" describes the equations' dependence on the "physical" layer's
frame overhead and MTU
notable "phys" layers:
Ethernet -- ad-hoc wifi, infra wifi, 802.11s mesh, switch, hub
TLS+UDP+IPv4 -- openvpn
L2TP+IPsec+IPv4 -- raccoon, isakmpd, openswan, etc.
UDP+IPv4 -- teredo


== Debugging Techniques ==
== Debugging Techniques ==


[[Network2/Diagnosis]]
Start recording a typescript so that we can see what you did.

TESTDIR=`pwd`/testing
mkdir -p $TESTDIR && cd TESTDIR
script
ulimit -c unlimited

Check that you've got the right DNS name for the person you want to talk to.

NAME=the.right.person
echo $NAME > peer

Dump your addresses, routes, and perhaps your open connections.

hostname --fqdn | tee host
ip addr show | tee addrs
ip route show | tee ipv4_routes
ip -6 route show | tee ipv6_routes
netstat -anp | tee conns

If you have wireless devices,

iwconfig | tee iwconfig
iwlist scan | tee iwlist_scan

Fire up tcpdump:

tcpdump -w packets -s0 &

Resolve that name to addresses. Check that the addresses seem sane.

dnshash lookup $NAME | tee peer_addrs_dnshash
dig $NAME | tee peer_addrs_dig

See who's answering broadcasts:

ping6 -I $IFACE ff02::1

Route to the addresses:

ping6 -I $IFACE $ADDR | tee ping
traceroute6 $ADDR | tee traceroute
tracepath6 $ADDR | tee tracepath

Connect to the address:

nc6 $ADDR $PORT
# echo "SSH-2.0-Hi" | nc6 $ADDR 22
# printf "GET / HTTP/1.0\r\n\r\n" | nc6 $ADDR 80
# ssh $ADDR
# curl -I http://$ADDR/
# ...

Conduct a bandwidth test:

iperf -c -V $ADDR

Collect logs from your application and send them to developers:

kill -SIGINT %1
cd ..
tar c $TESTDIR | lzma -c > logs.tar.lzma


== Self-Test Algorithm ==
== Self-Test Algorithm ==


[[Network2/Self-test]]
In order for things to "just work", there are many subgoals that need to be satisfied. The purpose of the self-test algorithm is to speed up debugging by quickly and reliably identifying subgoals whose named requirements are satisfied but whose characteristic test fails.


= Advice =
The form of the self-test algorithm will be a decision-list which may, in the future, be incorporated into software.

A rough outline of that decision list is:

Do we have all the network interfaces that we should?
Is each interface attached to a link?
Does each interface have a link-local address?
Is every interface able to ping itself?
Does link-layer broadcast return responses?
Does network-layer broadcast return responses?
# assuming that we have a partner on the same link
Can we ping our partner?
Can we hear our partner pinging us?
Does there seem to be reasonable bandwidth on our link?
# assuming we have a link-local partner with a name
Do we and our partner have byte-identical names written down?
Can we both resolve the name to a link-local address?
Do we get the same address?
Can we both ping the address?
Can I connect to a service running at the address (e.g. ssh)
# assuming that we have a router
Can we ping our router?
Can we traceroute someone upstream of the router?
...

== Advice for Coders ==

There are two critical changes that you'll need to make to your design in order to really make it sing.

First, you'll want to add some mechanism for your users to type in hostnames that they want you to connect to. This lets them do all sorts of cool stuff like:

* copy-and-paste links from websites or cerebro
* type in names from a physical display like a blackboard or a handout,

Second, you'll want to be prepared to re-resolve names in order to get fresh addresses each time your connectivity changes. For the time being, you should do this by calling libc's <tt>[http://linux.die.net/man/3/getaddrinfo getaddrinfo()]</tt> function.

Third, go check out [http://tools.ietf.org/html/rfc4960 SCTP] ([http://en.wikipedia.org/wiki/Stream_Control_Transmission_Protocol wikipedia], [http://linux.die.net/man/7/sctp man page]). It's support for multi-homing, multi-streaming with and without ordering guarantees, and for updating the addresses you're using to talk to your peer on the fly seem particularly serendipitous.

== Advice for Deployers ==

Ask your ISPs to provide IPv6 prefixes or tunnel endpoints. After all -- if none of their customers ask, then what incentive will they ever have to upgrade?

Failing that, see if you (or a local university?) can afford a public IPv4 address -- even if it's dynamic. If so, you can be many sorts of tunnel endpoint.

Regardless, if you manage to get a globally reachable IPv6 address by any means, then you can provide a DNS server for your kids and it can direct them to one another and to any other services that you feel like pointing them at.


[[Network2/Advice]]


= Experiments =
= Experiments =


[[Network2/Experiments/Dnshahs]]
== Link-local configuration ==


[[Network2/Experiments/Openvpn]]
Try out [[dnshash]] on an isolated access point, ad-hoc network, switch, or hub.

Observations: very pleasant!

== VPN server configuration ==

In this experiment, we're going to configure openvpn and radvd on a machine (teach.laptop.org) with a public IPv4 address. Truthfully, this combination is probably overkill, but the task of constructing it seemed like it might to offer valuable experience, e.g. for someone who wants to bridge multiple kinds of tunnel endpoint or who wants to load-balance lots of peers between a couple of endpoints.

# Install our VPN and route advertisement software.
apt-get install openvpn radvd
# yum -y install openvpn radvd
# add nobody:nobody
groupadd nobody
useradd nobody
usermod -a -G nobody nobody
# Configure radvd
cat > /etc/radvd.conf <<EOF
interface tap0
{
AdvSendAdvert on;
MinRtrAdvInterval 30;
MaxRtrAdvInterval 100;
prefix 1234:db8:1:0::/64
{
AdvOnLink on;
};
};
EOF
# enable forwarding everywhere
sysctl -w net.ipv6.conf.all.forwarding=1
# flush the forwarding table
ip6tables -F FORWARD
# really, I /want/ a multi-user version of
# openvpn --dev tap --user nobody --group nobody --verb 6
# but I'm not sure how to get that. instead, I'll use some fake keys and no ciphers.
mkdir -P keys && cd keys
wget http://teach.laptop.org/~mstone/sample-keys.tar.bz2
tar xf sample-keys.tar.bz2 && cd sample-keys
# create a multi-user tunnel
openvpn --mode server --client-to-client --dev tap --user nobody --group nobody --verb 6 --opt-verify --tls-server --client-connect /bin/true --auth-user-pass-optional --duplicate-cn --auth-user-pass-verify /bin/true via-env --dh ./dh1024.pem --ca ./ca.crt --cert client.crt --key client.key --script-security 3 --auth none --cipher none &
# at any rate, bring up the interface so that we get link-local addresses
ip link set tap0 up
# turn on the route advertisement daemon
radvd -d 5 -m stderr &

== VPN client configuration ==

The purpose of this experiment was to test the VPN configuration described immediately above.

# install vpn client
apt-get install openvpn
# yum -y install openvpn
# add nobody:nobody
groupadd nobody
useradd nobody
usermod -a -G nobody nobody
# download fake keys.
mkdir -P keys && cd keys
wget http://teach.laptop.org/~mstone/sample-keys.tar.bz2
tar xf sample-keys.tar.bz2 && cd sample-keys
# connect to the vpn
openvpn --user nobody --group nobody --dev tap --remote teach.laptop.org --tls-client --ca ca.crt --cert ./client.crt --key client.key --auth none --cipher none &
# bring up the interface
ip link set tap0 up
# find other people
ping6 -I tap0 ff02::1
# if using dnshash, attach
dnshash attach <your>.<domain>.<name>
# ... test, as described above ...

Observations:

* TLS imposes a high latency cost, even with null algorithms.
* TAP devices work rather nicely, at least for tiny networks.
* Be careful of firewall rules!
* radvd is ''perhaps'' unnecessary with a single virtual ethernet -- dnshash "suffices" -- though it might be useful for routing between several load-balanced ethernets.
* The default IP sorting rules and route priorities mean that it may take a long time for a connecting app like ssh or nc6 to connect to the /correct/ dnshash address.


= Credits =
= Credits =


[[Network2/Credits]]
''(If you've contributed and don't see your name, don't fret -- just add yourself with a word or two explaining your contribution!)''

* {{credit|[[Profiles/mstone|Michael Stone]]|none|writing}}
* {{credit|[[Profiles/cscott|C. Scott Ananian]]|OLPC|architecture,teaching}}
* {{credit|[[Profiles/wad|John Watlington]]|OLPC|architecture,editing}}
* {{credit|[[Profiles/robot101|Robert McQueen]]|Collabora|prior work,critique}}
* {{credit|[[Profiles/daf|Dafydd Harries]]|Collabora|prior work,critique}}
* {{credit|[[Profiles/ypod|Polychronis Ypodimatopolous]]|MIT|prior work,critique}}
* {{credit|[[Profiles/csetlow|Cortland Setlow]]|Tower Research Capital|testing}}
* {{credit|[[Profiles/aa|Andres Ambrois]]||design,testing}}
* {{credit|[[Profiles/bemasc|Benjamin Schwartz]]|Harvard|critique,publicity}}
* {{credit|[[Profiles/tabitha|Tabitha Roder]]||testing}}
* {{credit|[[Profiles/fiendish|Avi Kelman]]||editing}}


= Future Work =
= Future Work =


[[Network2/Future work]]
* Per-host networks and per-app IPs and names.
* Sample code.
* Designs for [[User:Mstone/Higher protocols|higher protocols]] like discovery, presence, and health.
* Analysis of the costs of our guarantees, in the style of Stuart Cheshire's [http://www.stuartcheshire.org/rants/Networkdynamics.html "network dynamics"].
* Relationship with [http://en.wikipedia.org/wiki/Delay-tolerant_networking delay-tolerant networking] and [[Sneakernet|sneakernets]].

Revision as of 22:53, 26 July 2009

Introduction

Last updated: Michael Stone 19:10, 25 July 2009 (UTC)

What is this project?

This project proposes a design for networking based on previously realized Network Principles. It then explores and elaborates the design with analysis, example configuration, and experimental results after which it concludes by crediting those who have contributed to the design and by explaining future work inspired by current results.

When judging, please also note that the design is not yet complete in several important respects:

  • it has only a stub of a bandwidth model, hence we yet know how much it costs to scale it up
  • its self-test algorithm is not yet written, (though good diagnostic primitives are systematically identified)
  • it lacks truly clear implementation guidance and comprehensive sample code, and
  • there are unresolved questions about
    • how routing and timeouts should be configured so that peers search their target address space in a useful fashion
    • how communications security might best be provided.
  • it lacks an "integration and deployment" plan outlining how to get it adopted.

Design

Network2/Design

Analysis

Network2/Dynamics

Debugging Techniques

Network2/Diagnosis

Self-Test Algorithm

Network2/Self-test

Advice

Network2/Advice

Experiments

Network2/Experiments/Dnshahs

Network2/Experiments/Openvpn

Credits

Network2/Credits

Future Work

Network2/Future work