User talk:Jminor
welcome, jminor
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with a mazy motion
making 'maze' into a screensaver or something that can run at startup would be neat... I've been thinking of ways to have preloader activities/games for activities with long load times. not sure how to implement for a few months yet, though. --Sj leave me a message 02:49, 13 January 2008 (EST)
Re Talk:Speak#Accessibility
I outlined a few more things there that you might be able to achieve far better than I. Another thing that I think we might find a way to optionally turn off is the initial greeting, especially for use in this circumstance. --Neskaya 21:28, 14 February 2008 (EST)
Thanks my code was backwards...
Forwards, backwards, oops. Thanks CharlesMerriam 03:05, 7 March 2008 (EST)
Adding languages to Speak activity
Josh, do you know how to add more languages (e.g.Turkish) into Speak? Thanks a lot.--Carla 09:22, 31 July 2008 (UTC)
Speak broken in joyride due to numpy move
Hi jminor,
In case you get to fix this before I do, in the latest joyride (I'm running -2271) Speak is broken because numpy's been removed in favor of numeric:
/home/olpc/Activities/Speak.activity/activity.py in <module>() 54 import glasses 55 import mouth ---> 56 import fft_mouth global fft_mouth = undefined 57 import waveform_mouth 58 import voice /home/olpc/Activities/Speak.activity/fft_mouth.py in <module>() 25 from mouth import * 26 ---> 27 from Numeric import ceil global Numeric = undefined global ceil = undefined 28 from FFT import * 29 ImportError: No module named Numeric