Talk:PyGame Implementation

From OLPC
Revision as of 00:31, 12 April 2007 by Leejc (talk | contribs) (Music)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Music

It would be nice if there was a library for playing "lightweight" music resources, like MIDI or .mod files, so that games can have decent sound without using big .mp3 or .ogg files. Further, it would be nice if the game distribution included a small sample-based or generated instrument library; this would allow games to have music and sound effects without a lot of duplicated storage — here I'm thinking of something on par with the Super Nintendo FM synthesizer or early MIDI soundcards. Csound seems ideal for both lightweight playback and generation; it not only provides synthesis and filters, but TamTam can be used as an authoring environment. But I don't know how appropriate it is for games (CPU usage? Memory usage?). —Joe 00:31, 12 April 2007 (EDT)