Physics engines: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! style="padding:0px 20px;" |
! style="padding:0px 20px;" |
! style="padding:0px 20px;" | Chipmunk
! style="padding:0px 20px;" | [http://wiki.slembcke.net/main/published/Chipmunk Chipmunk]
! style="padding:0px 20px;" | Box2d
! style="padding:0px 20px;" | [http://www.box2d.org Box2d]
! style="padding:0px 20px;" | Phun
! style="padding:0px 20px;" | [http://www.phun.at Phun]
|-
|-
| style="padding:0px 20px;" align="center" | '''License'''
| style="padding:0px 20px;" align="center" | '''License'''
| align="center" | MIT
| align="center" | [http://www.linuxuser.at/elements/infos/chipmunk_license.txt MIT]
| align="center" | GPL
| align="center" | [http://en.wikipedia.org/wiki/Zlib_License zlib]
| align="center" | Closed
| align="center" | Proprietary
|-
| align="center" | '''Language'''
| align="center" | C
| align="center" | C++
| align="center" | C++
|-
| align="center" |
| align="center" |
| align="center" |
| align="center" |
|-
|}
|}

Revision as of 16:03, 13 March 2008

This is a short comparison of 2d physics engines.

Chipmunk Box2d Phun
License MIT zlib Proprietary
Language C C++ C++