OLPCities/Hard objects: Difference between revisions
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[[Image:Placa.gif|thumb|left|Placa.gif]] |
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Revision as of 18:30, 19 September 2006
"Hard objects" are "usual" objects like a plaque, a tree. Some "Hard objects" when collided are triggers for some action like:
- go to the next Lot (the "Transit" object)
- display a "Dialog" (something that someone is "talking" to the player.