OLPCities/Hard objects: Difference between revisions
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==Transit== |
==Transit== |
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[[Image:Transit.gif|thumb|left|Transit.gif]] |
[[Image:Transit.gif|thumb|left|Transit.gif]] |
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==Dialog== |
==Dialog== |
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[[Image:Dial02.gif|thumb|left|Dial02.gif]] |
[[Image:Dial02.gif|thumb|left|Dial02.gif]] |
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[[Image:Inf.gif|thumb|left|Inf.gif]] |
[[Image:Inf.gif|thumb|left|Inf.gif]] |
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[[Image:Maezefa.gif|thumb|left|Maezefa.gif]] |
[[Image:Maezefa.gif|thumb|left|Maezefa.gif]] |
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==Geometrics== |
==Geometrics== |
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==Plaques== |
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[[Image:Placa.gif|thumb|left|Placa.gif]] |
[[Image:Placa.gif|thumb|left|Placa.gif]] |
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[[Image:Fechado.gif|thumb|left|Fechado.gif]] |
[[Image:Fechado.gif|thumb|left|Fechado.gif]] |
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[[Image:Emobras.gif|thumb|left|Emobras.gif]] |
[[Image:Emobras.gif|thumb|left|Emobras.gif]] |
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Revision as of 18:38, 19 September 2006
"Hard objects" are "usual" objects like a plaque, a tree etc. Some "Hard objects" when collided are triggers for some action like:
- go to the next Lot (the "Transit" object)
- display a "Dialog" (something that someone is "talking" to the player.
Transit
Dialog
Characters
Geometrics
Plaques