Talk:Food Force/Design Document: Difference between revisions
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(New page: ==== Roadmap ==== Manu, Silke, Deepank and Mohit met on Thursday, June 26th to discuss technical issues currently being faced by the Food Force team. A number of issues were solved and th...) |
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==== Timeline ==== |
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Manu, Silke, Deepank and Mohit met on Thursday, June 26th to discuss technical issues currently being faced by the Food Force team. A number of issues were solved and the team hopes to make headway during the coming week. Deepank and Silke also developed a |
Manu, Silke, Deepank and Mohit met on Thursday, June 26th to discuss technical issues currently being faced by the Food Force team. A number of issues were solved and the team hopes to make headway during the coming week. Deepank and Silke also developed a timeline for the project. They hope to complete the following components of the project by the following dates. |
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3rd July - Artwork Deadline |
3rd July - Artwork Deadline |
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7th July - View Module Completion Deadline |
7th July - View Module Completion Deadline |
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9th July - Storyboard Deadline |
9th July - Storyboard Deadline |
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14th July - Integration of Storyboard into Game and final game. |
14th July - Integration of Storyboard into Game and final game. |
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18th July - Cutscene images inclusion and initial testing of modules. |
18th July - Cutscene images inclusion and initial testing of modules. |
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20th July - Sugarizing of game complete |
20th July - Sugarizing of game complete |
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22nd July - Testing on Windows |
22nd July - Testing on Windows |
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25th July - D-Day |
25th July - D-Day |
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Buffer Time = 3 days(22-25th July) |
Buffer Time = 3 days(22-25th July) |
Latest revision as of 05:23, 28 June 2008
Timeline
Manu, Silke, Deepank and Mohit met on Thursday, June 26th to discuss technical issues currently being faced by the Food Force team. A number of issues were solved and the team hopes to make headway during the coming week. Deepank and Silke also developed a timeline for the project. They hope to complete the following components of the project by the following dates.
3rd July - Artwork Deadline
7th July - View Module Completion Deadline
9th July - Storyboard Deadline
14th July - Integration of Storyboard into Game and final game.
18th July - Cutscene images inclusion and initial testing of modules.
20th July - Sugarizing of game complete
22nd July - Testing on Windows
25th July - D-Day
Buffer Time = 3 days(22-25th July)