Game Jam Chicago: Difference between revisions
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<center><span style="font-size:200%">Game Jam Chicago</span></center> |
<center><span style="font-size:200%">Game Jam Chicago</span></center> |
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<center><big>''August 8-10 2008, Aurora, IL''</big></center> |
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[[Game Jam Chicago/Schedule|Schedule]] | [[Game Jam Chicago/Volunteers|Volunteers]] | [[ |
[[Game Jam Chicago/Schedule|Schedule]] | [[Game Jam Chicago/Volunteers|Volunteers]] | [[Game Jam Chicago/Venue|Venue]] | [[Talk:Game Jam Chicago|Feedback]] | [[Game Jam Chicago/Results|Results]] |
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[[ILXO]] and [[IMSA]] are hosting a Chicagoland summer Game Jam. The Jam will last for 3 days, with brainstorming and introductions on the first day, drop in talks and possibly t-shirt silkscreening on the second day, and testing/judging on the third day. We will provide food, workspace, and XOs; you should bring yourself and ideally something to write code on. We would also love to have kids who can come in and judge games on the last day (Sunday, August 10 from about 4:30pm-6:00pm). |
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== What is a Jam? == |
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The first day will run from 4:00pm-8:00pm, the second day will run from 9:00am-8:00pm, and the third day will run from 9:00am-6:00pm. The event will be hosted at the Illinois Math and Science Academy in Aurora, IL. |
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An [[Jams|OLPC Jam]] is a content creation crunch that gets participants from idea to reality in just a few days. Coders, artist, musicians, and other hackers come in on Friday armed with computers and recording/art equipment. After a crash course in Activity development, they're given template engines for various types of games (side-scrolling, strategy, mini-games, 2D physics, etc.) and set loose to make their own games - by Sunday night - because a group of children will be waiting to test them on Monday... |
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Please RSVP to office at ilxo.org if you would like to attend. We'll need to know the names of everyone coming (to put you on the let in list), what days you plan to attend, and any dietary restrictions. |
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== I want to participate! == |
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Hope to see you there! |
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That's great - we need plenty of help. Jams are collaboratively organized events, so the best way to get started is to just dive in and introduce yourself. Participating in this Jam? Have ideas? Want to coordinate rides, teams, projects, or talk about the Jam? Edit the [[Talk:Game Jam Chicago|Jam Talk Page]]! |
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Some specific things we need are below. |
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=== Make game engines === |
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We're looking for simple, [[Pygame]]-based game engines that people can build upon during a weekend to create their games, along with people who can test/teach/demo them before and during the Jam. |
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==== In the works ==== |
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* An engine based on [[Asteroids]], being worked on by [[User:Rmyers|Rmyers]] and son. |
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* A client-server 2D MMORPG, based on [[SimpleRPG]] by [[User:Faga|Faga]] and being cleaned up by [[User:Mchua|Mchua]]. |
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==== Wanted ==== |
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''Add your ideas here - what kinds of games would you like to play?'' |
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* A [http://en.wikipedia.org/wiki/WarioWare_(series) WarioWare-like] minigame engine - basically a framework for score-keeping with an API that independent minigames can plug into. |
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* Turn [[Kuku]] into a generic game engine. |
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== Other == |
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Can you help? Please contact [[User:Mchua|Mchua]] if you can. |
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* Food - we need someone to tackle the challenge of keeping hunger at bay for a plethora of hungry coders and gamers over the course of a weekend. This includes deciding what meals we can provide, making a list of local restaurants so people can easily find food for the meals we won't be providing, figuring out how much of what kind of food is available/needed/can-be-prepared, finding sponsors to donate food or money to acquire such - utensils/ice/condiments/plates/napkins/cups/etc. as well, and arranging things such that food is delivered/picked-up/set-up during the Jam itself. (You'll need a squad of volunteers for this.) |
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* Housing and transport - once we find a location, we'll need someone to figure out what routes people can take (both driving and public transit) to get there and how much they cost / when they run, so attendees can quickly find out the best ways to get to the Jam. This could also include setting up a carpool network/wiki-page if people are interested, along with a local volunteer couchsurfing/hosting network for those coming from far out of town (and making a list of local hotels for those who'd prefer that route). |
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* Tshirts - we'd like to be able to give a tshirt to every participant at the Jam as a thank-you gift. This means someone has to design a shirt, figure out how many of what size to print, find a sponsor to donate the shirts (maybe in exchange for having their logo on the back), get shirts printed, delivered, and distributed. (Alternatives to tshirts: Mousepads, thumbdrives, bumper stickers). |
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* Python/pygame experts - if you're willing to come in a do a 1-2 hour crash course on Python, Pygame, game design, networking with sockets in Python, the [[OLPCgames]] wrapper, making game art, or anything else related to rapid game development, please let us know! |
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[[Category:Jam]] |
[[Category:Jam]] |
Latest revision as of 21:45, 13 August 2008
Schedule | Volunteers | Venue | Feedback | Results
ILXO and IMSA are hosting a Chicagoland summer Game Jam. The Jam will last for 3 days, with brainstorming and introductions on the first day, drop in talks and possibly t-shirt silkscreening on the second day, and testing/judging on the third day. We will provide food, workspace, and XOs; you should bring yourself and ideally something to write code on. We would also love to have kids who can come in and judge games on the last day (Sunday, August 10 from about 4:30pm-6:00pm).
The first day will run from 4:00pm-8:00pm, the second day will run from 9:00am-8:00pm, and the third day will run from 9:00am-6:00pm. The event will be hosted at the Illinois Math and Science Academy in Aurora, IL.
Please RSVP to office at ilxo.org if you would like to attend. We'll need to know the names of everyone coming (to put you on the let in list), what days you plan to attend, and any dietary restrictions.
Hope to see you there!