Tests/Flipsticks: Difference between revisions

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# Click on the point that represents that part (selected name).<br />
# Click on the point that represents that part (selected name).<br />
# Move the part from side to side.<br />
# Move the part from side to side.<br />
# Check if the value of the angle input box is changing with the movement.<br /><br />
# Check if the value of the angle input box is changing with the movement.


''Verify:''
''Verify:''


* <span style="color:green">Pass</span>: when value in the angle box changes according to movement.
* <span style="color:green">Pass</span>: when value in the angle box changes according to movement.
* <span style="color:red">fail</span>: when value in the angle box does not change according to movement.<br /><br />
* <span style="color:red">fail</span>: when value in the angle box does not change according to movement.


''Technique:''
''Technique:''
* Equivalence Partitioning
* Equivalence Partitioning

<br />


==Stick figure off edit area==
==Stick figure off edit area==

Revision as of 00:55, 24 March 2009

Manually moving each body part - angle value

Actions:

  1. Select the name of the part from the "Parts Menu".
  2. Click on the point that represents that part (selected name).
  3. Move the part from side to side.
  4. Check if the value of the angle input box is changing with the movement.

Verify:

  • Pass: when value in the angle box changes according to movement.
  • fail: when value in the angle box does not change according to movement.

Technique:

  • Equivalence Partitioning

Stick figure off edit area

Actions:

  1. Click on the green point to drag the figure.
  2. Move the stick figure around the edit area.
  3. Check if the stick figure leaves the edit area.

Verify:

  • Pass: if stick figure does not leave edit area.
  • Fail: if stick figure leaves edit area.

Technique:

  • Equivalence Partitioning.