OLPCities/Hard objects: Difference between revisions

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"Hard objects" are "usual" objects like a plaque, a tree etc.
"Hard objects" are "usual" objects like a sign, a tree etc.
Some "Hard objects" when collided are triggers for some action like:
Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).
* go to the next Lot (the "Transit" object)
* display a "Dialog" (something that someone is "talking" to the player).


==Transit==
[[Image:Transit.gif|thumb|left|Transit.gif]]















==Dialog==
==Dialog==
[[Image:Dial02.gif|thumb|left|Dial02.gif]]
[[Image:Dial02.gif|thumb|left|Dial02.gif]]
















Line 41: Line 10:
[[Image:Inf.gif|thumb|left|Inf.gif]]
[[Image:Inf.gif|thumb|left|Inf.gif]]
[[Image:Maezefa.gif|thumb|left|Maezefa.gif]]
[[Image:Maezefa.gif|thumb|left|Maezefa.gif]]
[[Image:Escriba.gif|thumb|left|Escriba.gif]]
[[Image:Lavrador.gif|thumb|left|Lavrador.gif]]
[[Image:Mulherh.gif|thumb|left|Mulherh.gif]]




Line 82: Line 54:
[[Image:Squeak4.gif|thumb|left|Squeak4.gif]]
[[Image:Squeak4.gif|thumb|left|Squeak4.gif]]


==Miscelaneous==


[[Image:Boi.gif|thumb|left|Boi.gif]]





















==Miscelaneous==





Latest revision as of 21:14, 14 September 2009

"Hard objects" are "usual" objects like a sign, a tree etc. Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).

Dialog

Dial02.gif


Characters

Guarda.gif
Inf.gif
Maezefa.gif
Escriba.gif
Lavrador.gif
Mulherh.gif








Geometrics

Exu.gif
Iemanja.gif
Oxossi.gif
Ogum.gif
Xango.gif








Plaques

Placa.gif
Fechado.gif
Emobras.gif
Squeak4.gif

Miscelaneous

Boi.gif