OLPCities/Hard objects: Difference between revisions
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"Hard objects" are "usual" objects like a sign, a tree etc. |
"Hard objects" are "usual" objects like a sign, a tree etc. |
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Some "Hard objects" when collided are triggers for some action like |
Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player). |
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==Dialog== |
==Dialog== |
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[[Image:Dial02.gif|thumb|left|Dial02.gif]] |
[[Image:Dial02.gif|thumb|left|Dial02.gif]] |
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[[Image:Emobras.gif|thumb|left|Emobras.gif]] |
[[Image:Emobras.gif|thumb|left|Emobras.gif]] |
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[[Image:Squeak4.gif|thumb|left|Squeak4.gif]] |
[[Image:Squeak4.gif|thumb|left|Squeak4.gif]] |
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==Miscelaneous== |
==Miscelaneous== |
Latest revision as of 21:14, 14 September 2009
"Hard objects" are "usual" objects like a sign, a tree etc. Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).
Dialog
Characters
Geometrics