OLPCities/Hard objects: Difference between revisions
Jump to navigation
Jump to search
m (OLPCities/Hard objects moved to AAAAAAAA: AAAAAAAA) |
m (AAAAAAAA moved to OLPCities/Hard objects over redirect: revert) |
(No difference)
|
Latest revision as of 21:14, 14 September 2009
"Hard objects" are "usual" objects like a sign, a tree etc. Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).
Dialog
Characters
Geometrics