Book and game: Difference between revisions
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The '''book and game''' idea is simply to require that the player must have read a book because otherwise the related game remains unplayable. |
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A book could be a novel with educational content. The educational content would be equally required to play the game so the |
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player would be motivated to train reading skills by reading the novel and to learn the educational content. |
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Unlike similar educational games, such as, for instance, [http://bildung.wikia.com/wiki/Mathica Mathica], parts of a novel would be |
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required as a precondition to be able to play the game. |
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The OLPC would, of course, have the advantage of being the book |
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at the same time, so the player could switch conveniently from playing the game to reading the novel and the novel would then contain |
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educational content and riddles that required understanding for earlier information. The game could then rely on both. |
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One could give the novel and the |
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game a timeline and the player would be in the future (lacking relevant information) if he had not read the novel. |
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This way the motivation to want to know what is in the novel becomes the pupil's own motivation, not a homework assignment, |
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and the educational riddles become a part of reading the novel. |
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== Detail ideas == |
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* A book could also introduce its own secret language, which would become more and more intelligible throughout the book. The game would then assume the language to be known. Secret languages can fascinate children and young teenagers and can promote involvement. A secret language can also promote abstract thought.{{ExtRef|http://en.wikibooks.org/wiki/Pilingual_Primer|pi}} Other concepts that promote abstract thought can also be introduced into the story of a book.{{ExtRef|http://fiction.wikia.com/wiki/User:Fasten/concept#Ideas|ideas}} |
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* One could combine [http://en.wikipedia.org/wiki/Pingus Pingus] with [http://en.wikipedia.org/wiki/Carmen_Sandiego Carmen Sandiego] and [http://en.wikipedia.org/wiki/The_Bromeliad The Bromeliad Trilogy]: Pingus are nomes and travel around the world to accomplish some obscure goal. A background story could combine books with the game and pupils would learn some geography at the same time. |
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== See also == |
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* [[Charityware#Wikifier]] - A Wikifier could allow children to read a book in a foreign language more conveniently and to learn the vocabulary more reliably (instead of guessing some words). |
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== External links == |
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* http://www.gutenberg.org/wiki/Category:Children's_Bookshelf |
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* http://en.wikisource.org/wiki/Category:Children's_books |
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* http://meta.wikimedia.org/wiki/Wikifiction |
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* http://fiction.wikia.com/wiki/Portal:OLPC |
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[[Category:Games]] |
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[[Category:Learning motivation]] |
Latest revision as of 08:33, 30 July 2013
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