Spray Play: Difference between revisions

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The playing field is a PNG image representing a rounded-edge rectangle. It is metal-themed and has grass around the outside.
The playing field is a PNG image representing a rounded-edge rectangle. It is metal-themed and has grass around the outside.


Additions to this image that would be nice:
'''TO DO''', i.e., Additions to this image that would be nice:
* Dimensions
** Geometry dimensions of gray field area for simulation purposes
* Crowd
* Crowd
** Bleachers in corners?
** Bleachers in corners?

Revision as of 15:40, 9 June 2007

Spray Play is a Crossfire-like game in which players shoot objects in the middle of the playing area with small pellets to push it into their opponent's side.


Graphics

Character

XfromXO.png + OfromXO.png = XO guy.png

Spray Play will use the XO character design (X below an O) as the game's shooter. The X is a rotate-able gameplay element, and the O is a shootable entity. The X will be the user icon from Sugar, and the O will be a colored circle within a circle (using Sugar's user icon colors).

<lincolnquirk> bjordan, you should be able to use the sugar API directly, and there's probably a method for getting the colors
<kentquirk> bjordan: it's in /home/olpc/.sugar/default/config

Currently, the X is a PNG with fixed colors, and the O is just a colored circle.

Playing Field

Spray Play's playing field

The playing field is a PNG image representing a rounded-edge rectangle. It is metal-themed and has grass around the outside.

TO DO, i.e., Additions to this image that would be nice:

  • Dimensions
    • Geometry dimensions of gray field area for simulation purposes
  • Crowd
    • Bleachers in corners?
    • Heads lining the walls, leaning onto play field

Sound

Gameplay

Code / Contribute!