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Sugarized Activity icon for tuxpaint activity. |
Sugarized Activity icon for tuxpaint activity. |
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[[Image:Activity-XoIRC.svg]] |
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My proposed icon for [[XoIRC]] |
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== Etoys == |
== Etoys == |
Revision as of 03:51, 6 September 2007
About me
My name is Eduardo Silva.
All of these where made with Inkscape, and are plain SVG files. Feel free to request artwork from me starting November.
Review Squad logo
What comes up to your mind when you see it?).
Reasoning: I tried to convey in a simple way what people (kids and others) being part of the review groups will be doing, which is to "stamp" their reviews (likes and dislikes) on all kinds of content done for the XO (be it software, static, dynamic, etc). While also keeping in style with the One Laptop Per Child logos at laptop.org.
How it could fit with the OLPC logos:
Translation/Multilingual/Translate icon
The Template:
With a globe:
Totally inspired from the Language icon in OLPC Etoys:
Annotation icon/logo
Books Bundles
A Template Book, a Reference Book, a Picture Book, and a Story Book. These could be helpfull for Book Curators to use in their website, to advertise their bundles or use them as links to their bundles. Could also be used in the initial html page of the bundle itself, to pretty them up a bit.
Activity Icons
A sugarized Activity icon, representing a spoon. I will make some fine-tunes to it in the future.
2 sugarized Activity icons, painting things.
Sugarized Activity icon for tuxpaint activity.
My proposed icon for XoIRC
Etoys
How I think Etoys toolbar could be, to integrate a bit better with Sugar (visually but functionally as well):
Activity Toolbar:
New Project. Next are the project navigation buttons, Previous and Next (was Next removed because there was no space left? It's a usefull button to navigate between nested projects). Next are the tools, the Paint tool and the Toolbox. Next are the configuration options, Language and Screen Size. To the far end are Load and Save, followed by Stop, following the convention of other Sugar activities.
Edit Toolbar:
Undo/Redo, then Copy/Paste. Even if etoys right now only supports one level of undo, then so be it. Re-using the undo button to re-do an action is counter-sense. The Copy/Paste buttons are also available in every other activity, and Etoys supports it, so why not follow the convention? In my experiments, things can be dnd to the clipboard and copied, and text inside an etoys project can be copied and paste with Ctrl+C and Ctrl+V.
Links I find interesting
"Musical Look at Waste" - Instructions on building musical instruments from waste and everyday material.