Sugar demo 2: Difference between revisions

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== Bugfixes ==
== Bugfixes ==


* Fix the races with tab focus (See the checks has_activity checks. These avoid lockups but still they make focus state inconsistent)
* Chat drawing area is bigger then what can fit inside the chat view with the current layout (probably put the nick under the icon and show that in the drawing area too)
* Chat drawing area is bigger then what can fit inside the chat view with the current layout (probably put the nick under the icon and show that in the drawing area too)


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* Fix button !normal states
* Fix button !normal states
* Some sort of feedback on the chat when it's not a shared activity -- Dan
* Some sort of feedback on the chat when it's not a shared activity -- Dan
* Fix the races with tab focus (See the checks has_activity checks. These avoid lockups but still they make focus state inconsistent)


Notes on the redesign/refactor of the [[SugarPresenceRefactor|presence service]].
Notes on the redesign/refactor of the [[SugarPresenceRefactor|presence service]].

Revision as of 16:50, 23 June 2006

  This page is monitored by the OLPC team.

Implement the visual design

  • Chat toolbar layout
  • Problems with text views shadow

Icons

  • Text editing icons (text bigger, text smaller, bold, italic, underlined, smile)
  • Tab closing icon
  • Sharing icons (invite, invite everyone)
  • Olpc logo

Make it work well on the OLPC

  • Cursors not fully working on the olpc -- Marco
  • Test slide in / window manager on the olpc
  • Make the console a slide in too, always enable it, figure out if we can redirect the shell output in there too.

Bugfixes

  • Chat drawing area is bigger then what can fit inside the chat view with the current layout (probably put the nick under the icon and show that in the drawing area too)

Done

  • Fix issues when trying to share an already shared page -- Dan
  • Make the share button insensitive if the activity is already shared -- Dan
  • Fix group chat -- Marco
  • Chat should not fail if there is no network -- Dan
  • Factor out the presence stuff to his own module -- Dan
  • Add support for multiple p2p groups (so that each activity can use his own group) -- Dan
  • Factor out the list of buddies from the chat and move it to the shell -- Marco
  • Make it contextual to the current activity/group
  • Reuse the chat code (not the service) in the shell to show contextual chat
  • Figure out how to slide in chat/presence windows -- Marco
  • Have a good look to diana mockups and to gtk theming stuff to figure out how to implement that
  • DBUS objects refactoring -- Dan
  • Separate chat from p2p by creating a presence service -- Dan
  • Modularize browser -- Marco
  • Modularize chat -- Marco
  • Cleanup activities interface (so we can write cool examples) -- Dan
  • Make it easier for an activity to send his output to the console, one call should be enough -- Marco
  • Only try to get Buddy Icons twice -- Dan
  • Make browser follow mode more solid -- Marco
  • Ensure pylint doesnt show errors -- Marco
  • Share button broken, probably by chat refactoring
  • Add drawing to one-to-one, probably same layout without the buddy list (what we can put in that area?)
  • UI love for the console -- Marco
  • Send button should also send text
  • Move to clearlooks on the olpc until we have our own theme -- Marco
  • Browser does not exit when closing the shell (rather than ctrl+c it)
  • Scrollbars theming
  • Add librsvg to the images -- Marco
  • Fix the gmail activity
  • Assertion when clicking send on a just opened sugar with no text
  • Bring back the 'local' chat. I think it should just be the slide in chat for the everyone tab. And for that tab the presence window "Who is here:" would also show local link people -- marco
  • Window gradients performance (very slow with sliding)
  • One to one chat (do we need this for the demo? Not sure how to integrate it well in the new UI framework)
  • Fix button !normal states
  • Some sort of feedback on the chat when it's not a shared activity -- Dan
  • Fix the races with tab focus (See the checks has_activity checks. These avoid lockups but still they make focus state inconsistent)

Notes on the redesign/refactor of the presence service.