SimCity: Difference between revisions

From OLPC
Jump to navigation Jump to search
No edit summary
Line 30: Line 30:
== Ideas ==
== Ideas ==


: ''The goal is to enable the open source community to renovate SimCity and take it in new educational directions'' [http://www.olpcnews.com/content/games/simcity_on_the_olpc_xo.html]
: ''"The goal is to enable the open source community to renovate SimCity and take it in new educational directions"'' [http://www.olpcnews.com/content/games/simcity_on_the_olpc_xo.html]


=== Game examples ===
=== Game examples ===

Revision as of 10:05, 12 November 2007

SimCity is one of the oldest and grandest of Maxis games. A Linux port by Don Hopkins has been released under a free license for distribution on the XO.

Sources

The current XO activity bundle is here : SimCity-1.xo. This came from the original SimCity, through a complex lineage.


Don breaks it down like so:

I ported the Mac version of SimCity to SunOS Unix running the NeWS window system about 15 years ago, writing the user interface in PostScript. And a year or so later I ported it to various versions of Unix running X-Windows, using the TCL/Tk scripting language and gui toolkit. Several years later when Linux became viable, it was fairly straightforward to port that code to Linux, and then to port that to the OLPC.

More information

Ideas

"The goal is to enable the open source community to renovate SimCity and take it in new educational directions" [1]

Game examples

  • A SimCity-based engine could be used for a game along the lines of Genius Politik: The player is a politician and has to mediate between different political currents and make decisions about city planning and urban management.

See also

This article is a stub. You can help the OLPC project by expanding it.