ISIS: Difference between revisions
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== Incredibly Simple Interactive Storytelling == |
== Incredibly Simple Interactive Storytelling == |
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ISIS is being built under an engine designed for '''adventure stories''' or '''interactive fiction''' authoring system for the XO. This project isn't based on [http://inform-fiction.org/zmachine/ Z-Machine], neither pure-text engine. The proposition is to allow children constructing IF games with media objects (images, videos, sounds) easily. The system has [[Python]] w/[[Pygame]] elements. |
ISIS is being built under an engine designed for '''adventure stories''' or '''interactive fiction''' authoring system for the XO. This project isn't based on [http://inform-fiction.org/zmachine/ Z-Machine] like [[Frotz]], neither pure-text engine. The proposition is to allow children constructing IF games with media objects (images, videos, sounds) easily. The system has [[Python]] w/[[Pygame]] elements. |
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The ISIS project - Incredibly Simple Interactive Storytelling - was born as a result of the Summer of Code 2007 project, which resulted into a set of tools (an engine) capable to process stories written in a language near to natural language (but very simplified), in any language - as we have grammar rules for each supported language. We can't call exactly grammar rules as they are only matching rules - in other words, the ISIS engine search for patterns on story and match them with a database, recognizing the story written by the child. So we must provide an interface to build these interactive stories, so we help user to write a story that engine recognizes, as recognizing natural language is a too complicated field, even more if want to support internationalization. And we need to help with graphical elements, like positioning chars on a room, assigning elements, and so on - so here we have the need of ISIS Development Framework. |
The ISIS project - Incredibly Simple Interactive Storytelling - was born as a result of the Summer of Code 2007 project, which resulted into a set of tools (an engine) capable to process stories written in a language near to natural language (but very simplified), in any language - as we have grammar rules for each supported language. We can't call exactly grammar rules as they are only matching rules - in other words, the ISIS engine search for patterns on story and match them with a database, recognizing the story written by the child. So we must provide an interface to build these interactive stories, so we help user to write a story that engine recognizes, as recognizing natural language is a too complicated field, even more if want to support internationalization. And we need to help with graphical elements, like positioning chars on a room, assigning elements, and so on - so here we have the need of ISIS Development Framework. |
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[[ISIS design]] - here are original drafts from ISIS project / Storyteller engine. |
[[ISIS design]] - here are original drafts from ISIS project / Storyteller engine. |
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[[ISIS/dev]] - |
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[[ISIS/Dev]] - The development status and plans for ISIS. |
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== Download == |
== Download == |
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[[Category:Games]] |
[[Category:Games]] |
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[[Category:Content]] |
[[Category:Content]] |
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{{Activity page |
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|genre=General Search and Discovery |
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|short description=Allow children constructing interactive fiction games with media objects (images, videos, sounds) easily. |
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|contact person=User:Faga |
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|activity source=http://dev.laptop.org/git?p=projects/games-misc |
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}} |
Latest revision as of 00:27, 7 August 2008
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Incredibly Simple Interactive Storytelling
ISIS is being built under an engine designed for adventure stories or interactive fiction authoring system for the XO. This project isn't based on Z-Machine like Frotz, neither pure-text engine. The proposition is to allow children constructing IF games with media objects (images, videos, sounds) easily. The system has Python w/Pygame elements.
The ISIS project - Incredibly Simple Interactive Storytelling - was born as a result of the Summer of Code 2007 project, which resulted into a set of tools (an engine) capable to process stories written in a language near to natural language (but very simplified), in any language - as we have grammar rules for each supported language. We can't call exactly grammar rules as they are only matching rules - in other words, the ISIS engine search for patterns on story and match them with a database, recognizing the story written by the child. So we must provide an interface to build these interactive stories, so we help user to write a story that engine recognizes, as recognizing natural language is a too complicated field, even more if want to support internationalization. And we need to help with graphical elements, like positioning chars on a room, assigning elements, and so on - so here we have the need of ISIS Development Framework.
ISIS project was split into 4 modules: Engine, Parser, Player and Developer. After the Summer of Code, what I did in ISIS project is incremented the engine, the parser (until December/2007) and now, until the start of ISIS Developer (June/2008), I'm coding the Player Interface. The engine aims to bring all tools to help the other modules; Parser, as its name says, its responsible to parse the story from the text file into ISIS objects; Player cover the interfaces and classes to run a story, so it is crucial to the player user to play the created stories; Developer is the proposed project, which is the most complex of the four components, as what I'm proposing here - ISIS/Dev is a complete development framework. Faga 21:58, 19 March 2008 (EDT)
Design & Development status
ISIS design - here are original drafts from ISIS project / Storyteller engine.
ISIS/Dev - The development status and plans for ISIS.
Download
ISIS code is in constantly changing, so if you want to test the last version, you can download from GIT OLPC's repository:
git-clone git://dev.laptop.org/projects/games-misc/
I retired stable releases for now, and pretend to release a playable release until June/2008. Faga 21:58, 19 March 2008 (EDT)
Activity Summary
Icon: | Sugar icon:: |
Genre: | Activity genre::General Search and Discovery |
Activity group: | ,|x|Activity group::x}} |
Short description: | Short description::Allow children constructing interactive fiction games with media objects (images, videos, sounds) easily. |
Description: | |
Maintainers: | ,|x|Contact person::x}} |
Repository URL: | Source code::http://dev.laptop.org/git?p=projects/games-misc |
Available languages: | ,|x|Available languages::x}} |
Available languages (codes): | ,|x|Language code::x}} |
Pootle URL: | |
Related projects: | Related projects,|x|Related projects::x}} |
Contributors: | ,|x|Team member::x}} |
URL from which to download the latest .xo bundle | Activity bundle:: |
Last tested version number: | |
The releases with which this version of the activity has been tested. | ,|x|Software release::x}} |
Development status: | |
Ready for testing (development has progressed to the point where testers should try it out): | ,|x|Ready for testing::x}} |
smoke tested : | |
test plan available : | |
test plan executed : | |
developer response to testing : |