TOOT 14: Difference between revisions
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(New page: Throughout these TOOTS, separate score and orchestra files were used. However, today it is probably more common to write a single Unified Csound code file, called a CSD. If we look again a...) |
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Throughout these TOOTS, separate score and orchestra files were used. |
Throughout these TOOTS, separate score and orchestra files were used. |
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However, today it is probably more common to write a single |
However, today it is probably more common to write a single |
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Unified Csound code file, called a CSD. If we look again at |
Unified Csound code file, called a [[CSD Files|CSD]]. If we look again at |
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TOOT 1, we have the following files |
TOOT 1, we have the following files |
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</pre> |
</pre> |
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{{ Box File | Toot01.sco | 2=<pre> |
{{ Box File | Toot01.sco | 2=<pre> |
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For writing Csound code |
For writing Csound code for OLPC on the XO, we would strongly advise that CSDs are used, as they are more compact and self-contained. |
Latest revision as of 12:31, 25 March 2008
Throughout these TOOTS, separate score and orchestra files were used. However, today it is probably more common to write a single Unified Csound code file, called a CSD. If we look again at TOOT 1, we have the following files
File: Toot01.orc |
instr 1 a1 oscil 10000, 440, 1 out a1 endin |
File: Toot01.sco |
f1 0 4096 10 1 ; use GEN10 to compute a sine wave ;ins strt dur i1 0 4 e |
A CSD containing both orchestra and score above will look like this:
File: Toot14.csd |
<CsoundSynthesizer> <CsInstruments> instr 1 a1 oscil 10000, 440, 1 out a1 endin </CsInstruments> <CsScore> f1 0 4096 10 1 ; use GEN10 to compute a sine wave ;ins strt dur i1 0 4 e </CsScore> </CsoundSynthesizer> |
For writing Csound code for OLPC on the XO, we would strongly advise that CSDs are used, as they are more compact and self-contained.