Network2/Concept/Scenario: Difference between revisions
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A network scenario is a make-believe [[Network2/Concept/Network|network]] that captures some essential features of some real-life network. Network scenarios are useful for describing thought experiments, creating simulations, and for devising appropriate live tests. |
A network scenario is a make-believe [[Network2/Concept/Network|network]] that captures some essential features of some real-life network. Network scenarios are useful for describing thought experiments, creating simulations, and for devising appropriate [[Collaboration Network Testbed|live tests]]. |
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Typical features include: |
Typical features include: |
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* quantity of nodes and of traffic generated by them, |
* quantity of nodes and of traffic generated by them, |
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* link capacities, latencies, and error processes, |
* link [[Network2/Concept/Capacity|capacities]], [[Network2/Concept/Latency|latencies]], and [[Network2/Concept/Error|error]] processes, |
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* ... |
* ... |
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Latest revision as of 05:38, 12 August 2009
A network scenario is a make-believe network that captures some essential features of some real-life network. Network scenarios are useful for describing thought experiments, creating simulations, and for devising appropriate live tests.
Typical features include:
- quantity of nodes and of traffic generated by them,
- link capacities, latencies, and error processes,
- ...
These are our most important scenarios.