Nell/InterestingJavascriptLibraries: Difference between revisions

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= General =
Hello! bdddfed interesting bdddfed site! I'm really like it! Very, very bdddfed good!
http://turnjs.com/ # CSS page turning

https://github.com/doat/TouchyJS https://github.com/jairajs89/Touchy.js # touch gestures

http://eightmedia.github.com/hammer.js/ # more touch gestures

http://enyojs.com/ # JS framework from WebOS
* CScott likes this, I just wish I could trust that EnjoJS2 will actually happen and be supported

http://ericbidelman.tumblr.com/post/14866798359/introducing-filer-js # filesystem for JS-in-browser

http://fabricjs.com/ # "interactive object model" on top of canvas

http://pomax.nihongoresources.com/pages/Font.js/ # first-class Font objects.

http://lists.w3.org/Archives/Public/public-webapps/2011OctDec/att-1696/speechapi.html # JS Speech API

http://sketch-a-char.kirelabs.org/ https://github.com/kirel/sketch-a-char # JS character recognition!

http://bitterspring.net/blog/ # music toy

http://requirejs.org # module system
* http://requirejs.org/docs/plugins.html # write your own language, translated on the fly to javascript
* https://github.com/cscott/TurtleScript/blob/master/ts.js # an example of this

https://github.com/dannycoates/node-inspector # debug javascript running in node using the webkit debugger
(an actual port of the webkit debugger code, rewritten as a standalone web page which
communicates with node -- over websockets?)

http://ejohn.org/projects/javascript-diff-algorithm/ # diff algorithm (used by webkit debugger somehow)

http://www.html5rocks.com/en/tutorials/webgl/jsartoolkit_webrtc/ # JSARToolKit is an augmented reality library for JavaScript.
* Do drawing program, that lets you draw on things in the real world. Ie, if you put the QR code on your shirt, I can take a picture of you wearing it and then draw a moustache and funny hair on you. Now when I hold up my camera and take a picture of you, the moustache and funny hair follow you wherever you go!
* rotate after you draw, then draw some more, like http://www.webgl.com/2012/03/webgl-application-html5-sketch/

http://blog.sproutcore.com/changes-to-sproutcore/ # SproutCore, Amber
* http://dl.dropbox.com/u/323974/Future%20of%20SproutCore.pdf # various branches of SproutCore
* https://gist.github.com/83ac249f80f3fbc12855 # Announcing Blossom, one successor to SproutCore

http://knockoutjs.com/ # "you can think of KO as a general way to make UIs for editing JSON data"
* Maybe try to use this for the story editor

https://github.com/liuliu/ccv/tree/unstable # Fast js face detection

http://robchadwick.com/TerrainEditor/ # WebGL terrain editor

http://westcoastlogic.com/lawnchair/ # cross-platform wrapper for HTML local storage APIs

CSA wishlist: a 'console' that runs in the browser which lets you execute 'console-mode' javascript tools, with standard unixy stdin/stdout/pipe goodness. ie, "js$ hello-world.js | wc.js > output.txt"


= Apps, not libraries: =
= Apps, not libraries: =

Latest revision as of 15:40, 2 November 2012

General

http://turnjs.com/ # CSS page turning

https://github.com/doat/TouchyJS https://github.com/jairajs89/Touchy.js # touch gestures

http://eightmedia.github.com/hammer.js/ # more touch gestures

http://enyojs.com/ # JS framework from WebOS

  • CScott likes this, I just wish I could trust that EnjoJS2 will actually happen and be supported

http://ericbidelman.tumblr.com/post/14866798359/introducing-filer-js # filesystem for JS-in-browser

http://fabricjs.com/ # "interactive object model" on top of canvas

http://pomax.nihongoresources.com/pages/Font.js/ # first-class Font objects.

http://lists.w3.org/Archives/Public/public-webapps/2011OctDec/att-1696/speechapi.html # JS Speech API

http://sketch-a-char.kirelabs.org/ https://github.com/kirel/sketch-a-char # JS character recognition!

http://bitterspring.net/blog/ # music toy

http://requirejs.org # module system

https://github.com/dannycoates/node-inspector # debug javascript running in node using the webkit debugger (an actual port of the webkit debugger code, rewritten as a standalone web page which communicates with node -- over websockets?)

http://ejohn.org/projects/javascript-diff-algorithm/ # diff algorithm (used by webkit debugger somehow)

http://www.html5rocks.com/en/tutorials/webgl/jsartoolkit_webrtc/ # JSARToolKit is an augmented reality library for JavaScript.

  • Do drawing program, that lets you draw on things in the real world. Ie, if you put the QR code on your shirt, I can take a picture of you wearing it and then draw a moustache and funny hair on you. Now when I hold up my camera and take a picture of you, the moustache and funny hair follow you wherever you go!
  • rotate after you draw, then draw some more, like http://www.webgl.com/2012/03/webgl-application-html5-sketch/

http://blog.sproutcore.com/changes-to-sproutcore/ # SproutCore, Amber

http://knockoutjs.com/ # "you can think of KO as a general way to make UIs for editing JSON data"

  • Maybe try to use this for the story editor

https://github.com/liuliu/ccv/tree/unstable # Fast js face detection

http://robchadwick.com/TerrainEditor/ # WebGL terrain editor

http://westcoastlogic.com/lawnchair/ # cross-platform wrapper for HTML local storage APIs

CSA wishlist: a 'console' that runs in the browser which lets you execute 'console-mode' javascript tools, with standard unixy stdin/stdout/pipe goodness. ie, "js$ hello-world.js | wc.js > output.txt"

Apps, not libraries:

Promises:

There seems to be momentum behind the "Promises/A" syntax (as opposed to the gjs API which I wrote for litl).

Parsers:

Misc:

Not really JS

Move these?

Docs/doctests/Tests:

Articles