User:Bjordan: Difference between revisions
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== Sub == |
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*[[/GSoC_2008|2008 GSoC OLPC Application]] - Rejected, but I'm interning at 1CC this summer! :) |
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*[[/1CC_2008_June_Journal|2008 Internship Journal]] |
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== . == |
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My name is Brian Jordan, I'm a sophomore studying computer science at Wesleyan University in Middletown, CT. I am part of the our intelligent agents (AI) lab working on game AI research. I am also well-versed in sound design and creation for video games. |
My name is Brian Jordan, I'm a sophomore studying computer science at Wesleyan University in Middletown, CT. I am part of the our intelligent agents (AI) lab working on game AI research. I am also well-versed in sound design and creation for video games. |
Revision as of 02:51, 9 June 2008
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- 2008 GSoC OLPC Application - Rejected, but I'm interning at 1CC this summer! :)
- 2008 Internship Journal
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My name is Brian Jordan, I'm a sophomore studying computer science at Wesleyan University in Middletown, CT. I am part of the our intelligent agents (AI) lab working on game AI research. I am also well-versed in sound design and creation for video games.
![](/mediawiki/images/thumb/c/c0/Team_kuku.jpg/350px-Team_kuku.jpg)
My involvement with OLPC began in June 2007 when me and my brothers decided to make the trek from Connecticut to the Boston Game Jam and make a game for the XO in less than 3 days. We went in with our laptops, some sound recording equipment, and came out with an obscenely fun game (ask the moms of the kids who play tested our game Spray_Play on the last day, it was hard to get them to stop playing!). I also contributed sounds and sound design methodologies to a couple other teams (Kuku Anakula and 3D Pong). We won the OLPC Award (GDC passes!) for the game rated most fun by kids. If you are interested in game programming (especially with PyGame), Game Jams are a great way to get started fast and get rewarding feedback on your work.
![](/mediawiki/images/thumb/9/97/Jam_team4.jpg/350px-Jam_team4.jpg)