User:Prakhar/Weekly Updates: Difference between revisions
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== June 5-June 11, 2008 == |
== June 5-June 11, 2008 == |
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* Attended a Python workshop which really set the tone for the project. |
* Attended a Python workshop which really set the tone for the project. |
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* Almost final mock-ups released. Still scope for improvement. |
* Almost final [[User:Prakhar/Weekly_Updates/mockups|mock-ups]] released. Still scope for improvement. |
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* Converting the mock-ups into Python classes and methods. |
* Converting the mock-ups into Python classes and methods. |
Revision as of 20:38, 13 June 2008
TYPING TURTLE
This page summarizes various activities that have been a part of the development process of game based typing turtle activity.
May 1-May 7, 2008
- Introduction period with my mentor Mr. Wade Brainerd and co-developer Ms. Kate Scheppke
- Laid out plans with my mentor. Kate will work on basic typing activity and I'll work on game-based typing activity.
- Studied various current typing games like TuxType.
- Wade conducted a survey to examine our present technical background.
- Wade prepared a short tutorial for us to refer to equip ourselves with required technical skills.
May 8-May 19, 2008
- Went into university exams. No progress.
May 20-May 27, 2008
- Started reading about Sugar HIG and Sugar Activity Tutorial
- Switched from Ubuntu to Fedora.
- Emulated the Sugar environment on my PCs.
May 28-June 4, 2008
- Started working on the game designs.
- First mock-ups released.
- Received my XO-1 on June 3
- Dedicated 2 days to explore the XO environment.
June 5-June 11, 2008
- Attended a Python workshop which really set the tone for the project.
- Almost final mock-ups released. Still scope for improvement.
- Converting the mock-ups into Python classes and methods.