Physics (activity): Difference between revisions

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Here is what we have so far:
Here is what we have so far:
*Draw the following shapes
*Draw the following shapes
**Boxes
**'''Boxes'''
***non-rotated box of any dimension
***non-rotated box of any dimension
***click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor
***click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor
**Circles
**'''Circles'''
***click (center) drag + release (outer edge)
***click (center) drag + release (outer edge)
**Triangles
**'''Triangles'''
***Equilateral triangle of any size and rotation
***Equilateral triangle of any size and rotation
***click (center of base) drag + release (tip)
***click (center of base) drag + release (tip)
**Polygons
**'''Polygons'''
***Click for each point of the polygon
***Click for each point of the polygon
***Right click to end OR left click in the circle around the original point
***Right click to end OR left click in the circle around the original point
**Magic Pen
**'''Magic Pen'''
***Click and hold to draw any shape you'd like!
***Click and hold to draw any shape you'd like!
*Use the following tools
*Use the following tools
**Grab
**'''Grab'''
***Drag existing objects around with the mouse
***Drag existing objects around with the mouse
**Joint
**'''Joint'''
***Click on any object, drag to another object + release to create a distance joint
***Click on any object, drag to another object + release to create a distance joint



Revision as of 17:37, 7 July 2008

Activity-physics.svg

Physics

PhysicsElements.png

Physics is a physical world simulator and playground -- you can add squares, circles, triangles, or draw your own shapes, and see them come to life with forces (think gravity, Newton!), friction (scrrrrape), and inertia (ahh, slow down!).

We also plan to add forces such as: magnetism, springs, and motors

Shape Drawing

Now Implimented (mostly)!

PhysicsTriangleDraw.png PhysicsSquareDrawing.png PhysicsCircleDrawing.png

Some discussion is required here... most shapes can't be defined simply by a single line. Any shape with fixed (relative) dimensions can, but that's not always what you want.

Get Physics!

Click this link in browse: Physics-0.1.xo OR

sudo yum install git
cd ~/Activities/
git clone git://dev.laptop.org/activities/physics


Progress

Here is what we have so far:

  • Draw the following shapes
    • Boxes
      • non-rotated box of any dimension
      • click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor
    • Circles
      • click (center) drag + release (outer edge)
    • Triangles
      • Equilateral triangle of any size and rotation
      • click (center of base) drag + release (tip)
    • Polygons
      • Click for each point of the polygon
      • Right click to end OR left click in the circle around the original point
    • Magic Pen
      • Click and hold to draw any shape you'd like!
  • Use the following tools
    • Grab
      • Drag existing objects around with the mouse
    • Joint
      • Click on any object, drag to another object + release to create a distance joint

Photographs

Thanks to the Elements team and Alex Levenson for portions of this example code!

Physics-1.JPG Physics-2.jpg Physics-3.jpg PhysicsNew1.png PhysicsNew2.png PhysicsNew3.png