Physics: Difference between revisions

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Current needs include:
Current needs include:
* a format for scenes that can be shared across engines.
* a format for scenes that can be shared across engines.
* a way to save/export a scene from within the activity



Activities planned that would rely on this include
Activities planned that would rely on this include

Revision as of 23:35, 10 July 2008

There are many bundles related to physics, including

Physics simulations

See physics engines for a list of a few engines, and their current state of compatibility with stock Sugar builds on an XO.

mokurai is looking into other things that exist for upcoming discussions.

Physics (activity)

Activity-physics.svg

See Activities and Physics (activity) for details of the physics engine and scene editor being built.

Current needs include:

  • a format for scenes that can be shared across engines.
  • a way to save/export a scene from within the activity


Activities planned that would rely on this include



Physics (other bundles)

There are physics collections in a few languages. There are also a number of unsugarized physics engines or simulators that have been tested on the XO, which could be made available


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