OLPCities/Hard objects: Difference between revisions

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"Hard objects" are "usual" objects like a sign, a tree etc.
"Hard objects" are "usual" objects like a sign, a tree etc.
Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).
Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).
















==Dialog==
==Dialog==
[[Image:Dial02.gif|thumb|left|Dial02.gif]]
[[Image:Dial02.gif|thumb|left|Dial02.gif]]

















Revision as of 23:21, 13 February 2007

"Hard objects" are "usual" objects like a sign, a tree etc. Some "Hard objects" when collided are triggers for some action like displaying a "Dialog" (something that someone is "saying" to the player).

Dialog

Dial02.gif


Characters

Guarda.gif
Inf.gif
Maezefa.gif
Escriba.gif
Lavrador.gif
Mulherh.gif








Geometrics

Exu.gif
Iemanja.gif
Oxossi.gif
Ogum.gif
Xango.gif








Plaques

Placa.gif
Fechado.gif
Emobras.gif
Squeak4.gif












Miscelaneous

Boi.gif