Talk:Software ideas: Difference between revisions

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:Oh well. Social software and virtual community is cruel to the kid who nobody likes. Imagine the XO network display which shows activity sharing. Lots of kids are sharing. One kid is left out, and everybody else can see this whenever he turns on his XO. Ouch. He'll just leave his XO off to avoid the humiliation. [[User:AlbertCahalan|AlbertCahalan]] 19:33, 3 September 2007 (EDT)
:Oh well. Social software and virtual community is cruel to the kid who nobody likes. Imagine the XO network display which shows activity sharing. Lots of kids are sharing. One kid is left out, and everybody else can see this whenever he turns on his XO. Ouch. He'll just leave his XO off to avoid the humiliation. [[User:AlbertCahalan|AlbertCahalan]] 19:33, 3 September 2007 (EDT)

::So your point is that something shouldn't be created or implemented because that one kid will feel left out? I think Lee Sailer is onto something, something potentially big. First of all, it should be about what the kids want to do, how they want to use their laptops. And, if MySpace and FaceBook (and the many other Social Network sites) are any indication, kids (and adults) want to connect with the world at large. They want to establish an identity for the online world and they want to socialize online, both with people they know locally and with people on the other side of the world that they've never met in real life. In my mind, OLPC is not about the technology. It's about connecting people to the larger world thru technology. Besides, those kids that nobody likes will be able to find each other, and either become nerds or *gasp* goths.

::A social networking site tailored to The Laptop's capabilities and limitations is really the missing component of the project. This is what kids want to do online and with computers. If I correctly comprehend the larger purpose behind OLPC, we want the haves and the have-nots and the have-littles to be connecting, talking, and making friends with each other, regardless of economic or national boundaries. I think Google is pointing the way with its Open Social initiative, but just providing raw frameworks for social networking is not going to be enough. There has to be an actual "place" on the internet to draw the crowd. Perhaps something like Ning would be a good place to start. --[[User:216.175.82.30|216.175.82.30]] 12:44, 12 November 2007 (EST)


== Some software that kids liked ==
== Some software that kids liked ==

Revision as of 17:44, 12 November 2007

from the main page

Also, we don't want kids to be punished by rewards.

Will there be terminal software of any sort? I can't imagine using my own Linux computer without the console, rxvt, or xterm; there is such a wealth of undemanding applications available for use at this level.

  Don't see why not.  Maybe that is your contribution...a terminal editor.  Be sure to make it social.  
  Like maybe a button that lets a user invite some other user to share the terminal window so the 
  kids can show stuff to one another easily...  Lee.Sailer 22:10, 23 June 2007 (EDT)


Most of these ideas on the article page seem so solitary...calculator, units converter, and so on. I am trying to think social software and virtual community...like Wiki optimized for kids drawings, or tagging services, or *gasp* something like MySpace. A local do-it-yourself Music Genome project for local music (or teachers, or uncles, or whatever the kids want to rate). Maybe just Usenet-like, optimized for kids, pictures, voice, drawings, or whatever the kids decide is cool. Lee.Sailer 22:11, 23 June 2007 (EDT)

Oh well. Social software and virtual community is cruel to the kid who nobody likes. Imagine the XO network display which shows activity sharing. Lots of kids are sharing. One kid is left out, and everybody else can see this whenever he turns on his XO. Ouch. He'll just leave his XO off to avoid the humiliation. AlbertCahalan 19:33, 3 September 2007 (EDT)
So your point is that something shouldn't be created or implemented because that one kid will feel left out? I think Lee Sailer is onto something, something potentially big. First of all, it should be about what the kids want to do, how they want to use their laptops. And, if MySpace and FaceBook (and the many other Social Network sites) are any indication, kids (and adults) want to connect with the world at large. They want to establish an identity for the online world and they want to socialize online, both with people they know locally and with people on the other side of the world that they've never met in real life. In my mind, OLPC is not about the technology. It's about connecting people to the larger world thru technology. Besides, those kids that nobody likes will be able to find each other, and either become nerds or *gasp* goths.
A social networking site tailored to The Laptop's capabilities and limitations is really the missing component of the project. This is what kids want to do online and with computers. If I correctly comprehend the larger purpose behind OLPC, we want the haves and the have-nots and the have-littles to be connecting, talking, and making friends with each other, regardless of economic or national boundaries. I think Google is pointing the way with its Open Social initiative, but just providing raw frameworks for social networking is not going to be enough. There has to be an actual "place" on the internet to draw the crowd. Perhaps something like Ning would be a good place to start. --216.175.82.30 12:44, 12 November 2007 (EST)

Some software that kids liked

Following is some software that worked with 25 children in a children's home in Metro Manila, Philippines. The children were aged 4 to 11 and this was their first experience with computers.

1. Kids Without (Iceberg v1.0), an Edubuntu derivation. They almost exclusively used gcompris. The children especially liked motor movement activities such as clicking the mouse on pictures and moving pieces around the display. The distro was obtained from: http://kidswithout.homelinux.net/doku.php

2. Davidson's Learning Center Phonics, a commercial CD for Windows 95, Windows 3.1 and Macintosh. It was donated, so was "free" to us. They liked the creative voices and creatures displayed, and the rewards given for correctly identifying phonetic combinations (rewards such as sentence builders and some new things that appeared on screen).

3. Much of the JumpStart series (http://shop.knowledgeadventure.com/Departments/JumpStart-Series.aspx). Commercial again, Windows/Mac again.

Some JumpStart CDs that they liked:

  • Advanced Preschool (liked colors, sound effects, music, pretty artwork)
  • Preschool Fundamentals
  • 2nd Grade Fundamentals
  • Mystery Club Vol. 1

wandgo

Some software that kids did not like

Some JumpStart CDs they did not like as much:

  • Preschool Art For Fun (limited number of activities; few visual/sound effects)
  • Preschool Language Club (this focused on teaching three or four specific languages, including English)
  • 2nd Grade Field Trip Adventure (complicated navigation; too much work to obtain rewards; rewards were not much to brag about: e.g. put a sticker in a scrap book)

Sorry to break the news, but they showed little interest in any word processing or reading activities.

wandgo

  • word processing is of course uninteresting until it serves a need. Possible need: write a letter to grandma, write a letter to a boyfriend, make a party invitation, make a sign to taunt another student (sadly, such is life), make a sign to post about a lost dog, etc.
  • reading suffers much of the same, except that the learning curve and benefits are both more extreme. Little nerd kids will read though, and that is really what one should hope for. For political reasons, one can not give laptops only to the kids who will make the best use of them.
  • Of course the reading was uninteresting; you provided addictive video games as an alternative!