User:Mikehahn: Difference between revisions

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My name is Mike Hahn, and the name of my project is [[Treenimation]]. I live in Toronto, Canada, and have over 10 years experience programming in Delphi (working part-time). I work for a company called [http://www.bcsint.com APROM/BCS], and we manufacture equipment and software for Security Guard Patrol Monitoring/Scheduling. I can be reached by email at mike at treenimation dot net.
My name is Mike Hahn, and the name of my project is [[Treenimation]]. Another project of mine is [[ZoneGreen]]. I live in Toronto, Canada, and have over 10 years experience programming in Delphi (working part-time). I work for a company called [http://www.bcsint.com APROM/BCS], and we manufacture equipment and software for Security Guard Patrol Monitoring/Scheduling. I can be reached by email at mike at treenimation dot net.


[[User talk:Mikehahn/Welcome]]
[[User talk:Mikehahn/Welcome]]

Revision as of 21:42, 7 November 2007

My name is Mike Hahn, and the name of my project is Treenimation. Another project of mine is ZoneGreen. I live in Toronto, Canada, and have over 10 years experience programming in Delphi (working part-time). I work for a company called APROM/BCS, and we manufacture equipment and software for Security Guard Patrol Monitoring/Scheduling. I can be reached by email at mike at treenimation dot net.

User talk:Mikehahn/Welcome

Project Feedback is Welcome

I would like to receive feedback from the OLPC community in regards to my Treenimation project. If you have any feedback in regards to any of the following Treenimation sub-topics, or some other sub-topic not listed, I would greatly appreciate your input. Please post your input on my talk page (discussion). Thank you.

  • Treescript
  • Treenimation web site
  • Board Games
  • Animated Games
  • Business Model
  • Treenopolis (City of Games)
  • Python Implementation of Treenimation
    • Board Games
    • 2D Animation
    • 3D Animation
    • Game Server
    • Treescript Compiler/Runtime
    • Game Component Library
    • IDE (Code Editor)
  • Treenimation for Windows
  • Intellectual Property Issues
  • Game Genres
  • Treenimation as Tool Maker
  • Treenimation as Prototyping Tool