SimCity: Difference between revisions

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* [http://www.art.net/~hopkins/Don/hyperlook/HyperLook-SimCity.gif HyperLook-SimCity.gif] : SimCity HyperLook Edition. SimCity running on [http://www.art.net/~hopkins/Don/hyperlook/index.html HyperLook], a user interface development environment for the [http://www.art.net/~hopkins/Don/lang/NeWS.html NeWS window system].
* [http://www.art.net/~hopkins/Don/hyperlook/HyperLook-SimCity.gif HyperLook-SimCity.gif] : SimCity HyperLook Edition. SimCity running on [http://www.art.net/~hopkins/Don/hyperlook/index.html HyperLook], a user interface development environment for the [http://www.art.net/~hopkins/Don/lang/NeWS.html NeWS window system].


== See also ==


* [[Model farm simulator]]





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Revision as of 09:10, 12 November 2007

SimCity is one of the oldest and grandest of Maxis games. A Linux port by Don Hopkins has been released under a free license for distribution on the XO.

Sources

The current XO activity bundle is here : SimCity-1.xo. This came from the original SimCity, through a complex lineage.


Don breaks it down like so:

I ported the Mac version of SimCity to SunOS Unix running the NeWS window system about 15 years ago, writing the user interface in PostScript. And a year or so later I ported it to various versions of Unix running X-Windows, using the TCL/Tk scripting language and gui toolkit. Several years later when Linux became viable, it was fairly straightforward to port that code to Linux, and then to port that to the OLPC.

More information

See also

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