OLPCities/Hard objects: Difference between revisions

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[[Image:Dial02.gif|thumb|left|Dial02.gif]]
[[Image:Dial02.gif|thumb|left|Dial02.gif]]
[[Image:Fechado.gif|thumb|left|Fechado.gif]]
[[Image:Fechado.gif|thumb|left|Fechado.gif]]
[[Image:Exu.gif|thumb|left|Exu.gif]]
[[Image:Emobras.gif|thumb|left|Emobras.gif]]
[[Image:Emobras.gif|thumb|left|Emobras.gif]]
[[Image:Exu.gif|thumb|left|Exu.gif]]
[[Image:Iemanja.gif|thumb|left|Iemanja.gif]]
[[Image:Oxossi.gif|thumb|left|Oxossi.gif]]
[[Image:Ogum.gif|thumb|left|Ogum.gif]]
[[Image:Xango.gif|thumb|left|Xango.gif]]







Revision as of 18:33, 19 September 2006

"Hard objects" are "usual" objects like a plaque, a tree. Some "Hard objects" when collided are triggers for some action like:

  • go to the next Lot (the "Transit" object)
  • display a "Dialog" (something that someone is "talking" to the player.
Transit.gif
Inf.gif
Placa.gif
Guarda.gif
Dial02.gif
Fechado.gif
Emobras.gif
Exu.gif
Iemanja.gif
Oxossi.gif
Ogum.gif
Xango.gif