Etoy Project sampler: Difference between revisions

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lidenmayer system[[media:Lsystem3-8.xo]]
Lindenmayer system[[media:Lsystem3-8.xo]]
Quote from wikipedia: http://en.wikipedia.org/wiki/L-system :An L-system or Lindenmayer system is a parallel rewriting system, namely a variant of a formal grammar (a set of rules and symbols), most famously used to model the growth processes of plant development, but also able to model the morphology of a variety of organisms.[1] L-systems can also be used to generate self-similar fractals such as iterated function systems. L-systems were introduced and developed in 1968 by the Hungarian theoretical biologist and botanist from the University of Utrecht, Aristid Lindenmayer (1925–1989).


maze constructor [[media:Mazeconstructor-14.xo]]
Maze constructor [[media:Mazeconstructor-14.xo]]
A simple maze algorithm with a backtracking system.


picture filtering
picture filtering
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snake game
snake game


Camera play [[media:CamTrack-1.xo]]
camera play
A simple demo that track a distinct color with the built in XO camera and moves a object on screen accordingly.

Revision as of 19:36, 15 May 2008

place holder for projects not yet uploaded

Lindenmayer systemmedia:Lsystem3-8.xo Quote from wikipedia: http://en.wikipedia.org/wiki/L-system :An L-system or Lindenmayer system is a parallel rewriting system, namely a variant of a formal grammar (a set of rules and symbols), most famously used to model the growth processes of plant development, but also able to model the morphology of a variety of organisms.[1] L-systems can also be used to generate self-similar fractals such as iterated function systems. L-systems were introduced and developed in 1968 by the Hungarian theoretical biologist and botanist from the University of Utrecht, Aristid Lindenmayer (1925–1989).

Maze constructor media:Mazeconstructor-14.xo A simple maze algorithm with a backtracking system.

picture filtering

snake game

Camera play media:CamTrack-1.xo A simple demo that track a distinct color with the built in XO camera and moves a object on screen accordingly.