Talk:Games/FiftyTwo: Difference between revisions

From OLPC
Jump to navigation Jump to search
(Crazy Eight's Rules)
 
Line 9: Line 9:


That's about it.
That's about it.

== FiftyTwo ==

Hi there, just wanted to say that I downloaded FiftyTwo and it's looking really cool.

I think if you just add some (interactive) instructions, it will be a really solid activity. Mesh play and additional games would of course be great too, and it looks like you've modularized things to enable that, which is great.

Let me know if you need help or advice with implementing collaboration, I've done it in one of my activities already. Also, if you are in need of a simple, generic computer AI I have one on my talk page that might be applicable to card games. Best, [[User:Wade|wade]] 06:13, 23 May 2008 (EDT)

Revision as of 10:13, 23 May 2008

Crazy Eight's Rules

I'm sorry about the rules in FiftyTwo at the moment. They are mostly homespun. I'll list them here:

  • Any card of the same suit can be played onto the same suit that is on the top of the discard pile
  • Any card of the same number or letter can be played onto the same number/letter that is on top of the discard pile
  • Any 2 or B that has been played, regardless of suit, makes the next player pick up two extra cards
  • The Jack of Spades or the K of Triangles makes the next player skip a turn

That's about it.

FiftyTwo

Hi there, just wanted to say that I downloaded FiftyTwo and it's looking really cool.

I think if you just add some (interactive) instructions, it will be a really solid activity. Mesh play and additional games would of course be great too, and it looks like you've modularized things to enable that, which is great.

Let me know if you need help or advice with implementing collaboration, I've done it in one of my activities already. Also, if you are in need of a simple, generic computer AI I have one on my talk page that might be applicable to card games. Best, wade 06:13, 23 May 2008 (EDT)