ILXO/Jam planning: Difference between revisions

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===Space===
===Space===
'''Google Chicago'''<br>
‘’’Google Chicago’’’
20 W. Kinzie St, 9th floor
20 W. Kinzie St, 9th floor



Revision as of 22:37, 1 July 2008

Teacher Jam

1 day, July 11-13 (pick one!)
Host: hopefully, Google Chicago
(I'm trying to fill it out in the pattern of the "How to Run a Jam" guide. Info is still not definitive, as we need to contact the relevant people!)

Focus

Discussing what kind of content they want? --- how to still meet state curriculum standards while still teaching in new, innovative manner?

What kind of platform are we using? Scratch, Etoys, Pygame?

Less a “jam”, per se, but as a comprehensive discussion?

IL State Standards

http://www.isbe.state.il.us/ils/html/descriptors.htm

Pre-Jam: Figure out how to display these nicely/efficiently/effectively. May have to consider specializing? Or just having teachers clump up by academic interest and look up the relevant ones.

Mel’s idea – fill a grid with ways XO (existing or not) could be used to meet these goals. Identify gaps and figure out how to fill them.

How to apply to pilots?

Space

Google Chicago
20 W. Kinzie St, 9th floor

Must be a weekday.

Contact person: Kate Pellettiere katherinep@google.com

Scheduling Time

Getting People

OLPC-Chicago Educators

How do we reach teacher-y folk in IL who may not already know about OLPC?

  • I can ask my own former teachers
  • is there mailing list somewhere?


Resources

Food

Presumably evening. Dinner? Snack-y things? Do we provide food? Will Google graciously provide food?

(Nommy places to eat nearby)

Equipment

Whiteboards, like woah.


Game Jam

  • 3 days, July 19-21
  • Host: IMSA? MVCC?

Day 1

  • Welcome, Opening Statements
  • Review of Teacher Jam
  • break into teams and begin planning ideas
    • keep ideas and plans publicly posted and updated (whiteboard? online? both?)
  • debrief on progress at end of day

Meals

  • (lunch)
  • dinner
  • snacks

Speakers

  • opening statements
  • Teacher Jam review - ILXO

Day 2

  • continue working
  • drop-in sessions/talks as coding breaks
    • usability
    • interface design
    • educational principles
  • debrief on progress at end of day

Meals

  • lunch
  • dinner
  • snacks

Speakers

  • whoever we can get to run sessions!

Day 3

  • finish up games
  • test games at end of day
    • bring in teachers
    • get kids to come

Meals

  • lunch
  • snacks

We need to...

  • find a host for the Game Jam
  • contact Google Chicago about hosting the Teacher Jam
  • get participants for both jams
  • find speakers for the Game Jam
  • figure out the logistics of food (and money for food...)