Talk:OLPC Human Interface Guidelines: Difference between revisions

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=Introduction=

== General Comments ==

The page needs copy-editing. "apply this principal" [principle]; "it's" for [its], etc.
The page needs copy-editing. "apply this principal" [principle]; "it's" for [its], etc.

===Who Should Read This Document===

===How to Read This Document===

====Internal hyperlinking====

====external links to API====

=The Core Ideas=

===Activities, Not Applications===

Instead of "much more than a semantic difference in the naming convention"
say "much more than a difference in the naming convention"
since semantics is about meaning, not naming. [[User:Nitpicker|Nitpicker]] 21:26, 27 October 2006 (EDT)

===Collaboration===

===Creation===

"the best way to learn how to write a program is to write one"
or perhaps to teach someone else how to write one. The aphorism that those who cannot do it teach it instead is false and pernicious. [[User:Nitpicker|Nitpicker]] 21:26, 27 October 2006 (EDT)

"apply this principal" -> "... principle" [[User:Nitpicker|Nitpicker]] 21:26, 27 October 2006 (EDT)

===Journaling===

=Design Fundamentals=

===Know Your Audience===

; Inexperienced :

; Young :

; International :

===Key Design Principals===

;Performance:
;Usability:
;Simplicity:
;Reliability:
;Adaptabilty:
;Interoperability:
;Mobility:
;Exposability:
;Accessibility:

=The Laptop Experience=

===Introduction===
===Zoom Metaphor===
===The Frame===
===Bulletin Boards===
===The Journal===
===Activities===


=The Sugar Interface=

===Input Systems===
===The Grid System===
===Icons===
===Rollovers Replace Menus===
===Cursor===
===Controls===

Revision as of 01:26, 28 October 2006

Introduction

General Comments

The page needs copy-editing. "apply this principal" [principle]; "it's" for [its], etc.

Who Should Read This Document

How to Read This Document

Internal hyperlinking

external links to API

The Core Ideas

Activities, Not Applications

Instead of "much more than a semantic difference in the naming convention" say "much more than a difference in the naming convention" since semantics is about meaning, not naming. Nitpicker 21:26, 27 October 2006 (EDT)

Collaboration

Creation

"the best way to learn how to write a program is to write one" or perhaps to teach someone else how to write one. The aphorism that those who cannot do it teach it instead is false and pernicious. Nitpicker 21:26, 27 October 2006 (EDT)

"apply this principal" -> "... principle" Nitpicker 21:26, 27 October 2006 (EDT)

Journaling

Design Fundamentals

Know Your Audience

Inexperienced
Young
International

Key Design Principals

Performance
Usability
Simplicity
Reliability
Adaptabilty
Interoperability
Mobility
Exposability
Accessibility

The Laptop Experience

Introduction

Zoom Metaphor

The Frame

Bulletin Boards

The Journal

Activities

The Sugar Interface

Input Systems

The Grid System

Icons

Rollovers Replace Menus

Cursor

Controls