User:Prakhar/Weekly Updates: Difference between revisions

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* Documented all the work on wiki.
* Documented all the work on wiki.


== June 12-June 19, 2008==
== June 12-June 19, 2008 ==
* Started working on Python and PyGTK by referring to respective tutorials.
* Started working on Python and PyGTK by referring to respective tutorials.
* Working on art work required in the activity interface.(like turtle, bubbles etc.) mock-ups will be uploaded soon.
* Working on art work required in the activity interface.(like turtle, bubbles etc.) mock-ups will be uploaded soon.
* Browsed the source code of existing activities in XO. I was unable to comprehend the code due to lack of python experience

== June 20-July 3, 2008 ==
* Learnt Python from [[http://byteofpython.org]] and the official tutorial from [[http://python.org]]
* Studied PyGTK tutorial from [[http://pygtk.org pygtk.org]] and completed all the related exercises
* Studied JSON from [[http://json.org]]
* This period involved learning all the technologies related to the project so that I can start coding.

== July 4-July 12, 2008 ==
* Again browsed the source code of existing activities in XO. I could easily understand each and everything.
* Studied the Activity Tutorial again and also the latest Sugar Handbook from OLPC Austria.
* Successfully completed my first activity- "HelloWorld" as per the guidelines in above mentioned two tutorials :)
* Finally started my project- TypingTurtle.activity. A great relief for me :) But it was just the beginning of a roller coaster ride ahead

Revision as of 16:51, 31 July 2008

TYPING TURTLE

This page summarizes various activities that have been a part of the development process of game based typing turtle activity.

May 1-May 7, 2008

  • Introduction period with my mentor Mr. Wade Brainerd and co-developer Ms. Kate Scheppke
  • Laid out plans with my mentor. Kate will work on basic typing activity and I'll work on game-based typing activity.
  • Studied various current typing games like TuxType.
  • Wade conducted a survey to examine our present technical background.
  • Wade prepared a short tutorial for us to refer to equip ourselves with required technical skills.

May 8-May 19, 2008

  • Went into university exams. No progress.

May 20-May 27, 2008

  • Started reading about Sugar HIG and Sugar Activity Tutorial
  • Switched from Ubuntu to Fedora.
  • Emulated the Sugar environment on my PCs.

May 28-June 4, 2008

  • Started working on the game designs.
  • First mock-ups released.
  • Received my XO-1 on June 3
  • Dedicated 2 days to explore the XO environment.

June 5-June 11, 2008

  • Attended a Python workshop which really set the tone for the project.
  • Almost final mock-ups released. Still scope for improvement.
  • Converting the mock-ups into Python classes and methods.
  • Documented all the work on wiki.

June 12-June 19, 2008

  • Started working on Python and PyGTK by referring to respective tutorials.
  • Working on art work required in the activity interface.(like turtle, bubbles etc.) mock-ups will be uploaded soon.
  • Browsed the source code of existing activities in XO. I was unable to comprehend the code due to lack of python experience

June 20-July 3, 2008

  • Learnt Python from [[1]] and the official tutorial from [[2]]
  • Studied PyGTK tutorial from [pygtk.org] and completed all the related exercises
  • Studied JSON from [[3]]
  • This period involved learning all the technologies related to the project so that I can start coding.

July 4-July 12, 2008

  • Again browsed the source code of existing activities in XO. I could easily understand each and everything.
  • Studied the Activity Tutorial again and also the latest Sugar Handbook from OLPC Austria.
  • Successfully completed my first activity- "HelloWorld" as per the guidelines in above mentioned two tutorials :)
  • Finally started my project- TypingTurtle.activity. A great relief for me :) But it was just the beginning of a roller coaster ride ahead