Tests/Flipsticks: Difference between revisions
< Tests
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
# Click on the point that represents that part (selected name).<br /> |
# Click on the point that represents that part (selected name).<br /> |
||
# Move the part from side to side.<br /> |
# Move the part from side to side.<br /> |
||
# Check if the value of the angle input box is changing with the movement. |
# Check if the value of the angle input box is changing with the movement. |
||
''Verify:'' |
''Verify:'' |
||
* <span style="color:green">Pass</span>: when value in the angle box changes according to movement. |
* <span style="color:green">Pass</span>: when value in the angle box changes according to movement. |
||
* <span style="color:red">fail</span>: when value in the angle box does not change according to movement. |
* <span style="color:red">fail</span>: when value in the angle box does not change according to movement. |
||
''Technique:'' |
''Technique:'' |
||
* Equivalence Partitioning |
* Equivalence Partitioning |
||
<br /> |
|||
==Stick figure off edit area== |
==Stick figure off edit area== |
Revision as of 00:55, 24 March 2009
Manually moving each body part - angle value
Actions:
- Select the name of the part from the "Parts Menu".
- Click on the point that represents that part (selected name).
- Move the part from side to side.
- Check if the value of the angle input box is changing with the movement.
Verify:
- Pass: when value in the angle box changes according to movement.
- fail: when value in the angle box does not change according to movement.
Technique:
- Equivalence Partitioning
Stick figure off edit area
Actions:
- Click on the green point to drag the figure.
- Move the stick figure around the edit area.
- Check if the stick figure leaves the edit area.
Verify:
- Pass: if stick figure does not leave edit area.
- Fail: if stick figure leaves edit area.
Technique:
- Equivalence Partitioning.