Tests/Flipsticks: Difference between revisions
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* <span style="color:green">Pass</span>: if stick figure does not leave edit area. |
* <span style="color:green">Pass</span>: if stick figure does not leave edit area. |
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* <span style="color:red">Fail:</span> if stick figure leaves edit area. |
* <span style="color:red">Fail:</span> if stick figure leaves edit area. |
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''Technique:'' |
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* Equivalence Partitioning. |
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==Dragging stick figure in a certain direction== |
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''Actions:'' |
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# Click on the green point on the stick figure.<br /> |
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# Move the mouse up.<br /> |
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# Check if the stick figure moves up.<br /> |
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# Move the mouse down.<br /> |
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# Check if the stick figure moves down.<br /> |
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# Move the mouse right.<br /> |
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# Check if the stick figure moves right.<br /> |
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# Move the mouse left.<br /> |
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# Check if the stick figure moves left.<br /> |
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''Verify:'' |
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* <span style="color:green">Pass</span>: if figure moves according to mouse movement. |
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* <span style="color:red">Fail:</span> if figure does not move according to mouse movement. |
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''Technique:'' |
''Technique:'' |
Revision as of 00:59, 24 March 2009
Manually moving each body part - angle value
Actions:
- Select the name of the part from the "Parts Menu".
- Click on the point that represents that part (selected name).
- Move the part from side to side.
- Check if the value of the angle input box is changing with the movement.
Verify:
- Pass: when value in the angle box changes according to movement.
- fail: when value in the angle box does not change according to movement.
Technique:
- Equivalence Partitioning
Stick figure off edit area
Actions:
- Click on the green point to drag the figure.
- Move the stick figure around the edit area.
- Check if the stick figure leaves the edit area.
Verify:
- Pass: if stick figure does not leave edit area.
- Fail: if stick figure leaves edit area.
Technique:
- Equivalence Partitioning.
Dragging stick figure in a certain direction
Actions:
- Click on the green point on the stick figure.
- Move the mouse up.
- Check if the stick figure moves up.
- Move the mouse down.
- Check if the stick figure moves down.
- Move the mouse right.
- Check if the stick figure moves right.
- Move the mouse left.
- Check if the stick figure moves left.
Verify:
- Pass: if figure moves according to mouse movement.
- Fail: if figure does not move according to mouse movement.
Technique:
- Equivalence Partitioning.