User:Hackerboymayabhi: Difference between revisions
(Booming Bang Project Info) |
|||
Line 1: | Line 1: | ||
What is BoomingBang? |
|||
== BOOMING BANG == |
|||
BoomingBang is a third person RPG arcade game* whose idea was taken from Wormux. Similarly like Wormux, BoomingBang emphasizes on Performance over style, using SDL library and XML as well as some C and python programming. |
|||
Welcome to Booming Bang project page. Booming Bang is a open-source shooter and arcade game which requires logical thinking and mental thinking of users.It is a funny game, you may be forced to laugh any time because of the behavior of the characters. |
|||
'''What is Booming Bang?''' |
|||
The basic mission of players is to eliminate all other players from the game in a funny way. |
|||
The Booming Bang is a Funny game developed for Children of age group 6-18. It is a fun based game and as needs logical thinking time to time, I think it'll help children develop their skills. It is open-source game. |
|||
You control a team of creatures, be it a penguin or Pigeon or a bull. You try various methods, like dropping them into water by pushing them towards water from a hill, or hitting them with bat and send them flying, to give them a vomiting injection and you'll see them vomiting(Be careful, stand around the vomited surface too long and you will find yourself in grave),booming them with a funny bazooka or removing surface under them so if the move, BINGO! |
|||
'''What are the needs of this project?''' |
|||
This project is proposed to meet the needs of "FUN FOR CHILDREN." This project will be a great success if children like it, and of course, it will raise their mental level and thinking, reasoning and logical qualities. And of course, We aim this project for poor children who can't get enough games/educational software to help themselves. |
|||
''' |
|||
Who are developing this project?''' |
|||
Currently, '''Abhishek Indoria''' and ''Navdeep Singh'' are developing this project. |
|||
SUB-OFFICIAL WEBSITE::( I suggest you to have latest flash Player(R) installed) :) |
|||
www.boomingbang.webs.com |
|||
'''Hardware requirements of this project''' |
|||
It doesn't require any huge demanding hardware. It'll be able to run at any hardware. |
|||
We are currently developing it under Windows OS and Linux too. |
|||
'''How this project would be helpful?''' |
|||
--The Project applies XML and C development and we offer other great people to join our team to help them learn the basics. However, They can contribute to this project and can improve the project on their own. It is flexibility of Booming Bangs. |
|||
--Logical reasoning |
|||
Users would be asked sometimes in game what decisions they want to take. It will definitely help them to take decisions with their soul. |
|||
-- Fun Fun way |
|||
Users will learn something in a fun-fun way despite the hardware and environment requirements. |
|||
Members: |
|||
'''How we will be in contact?''' |
|||
Abhishek Indoria,(MEMBERS.) |
|||
We will be posting information about this project on this home page and on DISCUSSIONS page. |
|||
Navdeep Singh |
|||
ANY OTHER INFO |
|||
We will be shipping Booming Bang for free to any person who needs to learn XML and C and want to improve his performance. |
|||
IDEA OF BoomingBang |
|||
Member Contact information |
|||
The Original version and idea of BoomingBang was adopted from a famous game, Wormux. Wormux is distributed under GPL and hence allow users to stretch it for their own requirements. And also, it would be inappropriate BoomingBang to call totally improved version of Wormux. It is improved version of Wormux, but many things are added in it which makes this game totally different. New sets of maps, new environments, new weapons and new tactics, you can do anything in the BoomingBang world. |
|||
You can contact Abhishek Indoria by e-mail at -- http://mailto:hackerboymayabhi@gmail.com and Navdeep Singh at http://mailto:navdeepsingh004@gmail.com |
|||
BoomingBang is not developed completely; we are working for it in Windows platform and will soon start working in Linux. |
|||
Overall.. Basic Motto is :: Develope it and Pass it on!!! |
|||
'''''Bold text''TROUBLE IN PAGE??? SAME INFO IS AVAILABLE ON http://sites.google.com/site/boomingbang''' |
|||
Objectives of BoomingBang |
|||
The basic objective of BoomingBang is fun. Others fall afterward. |
|||
-BoomingBang helps players to think logically, like -What will happen if I do it? and Why should I do it? Players just get deep down in the game. |
|||
-BoomingBangs allows players to take decisions within the time limit. Players can set the time limit according to them, for their convenience, but however, this makes players think reasonable and quickly, improving their decision making ability. |
|||
-One wrong decision and it’ll be over. This is BoomingBang's speciality. Players' ability to think harder and quicker at each step is required. |
|||
CHILDREN WORLDWIDE |
|||
CHILDREN who belong to poor families and have at least a computer or an XO laptop will able to run this game and will get at least some benefit of the game, be it fun, logical thinking, mental level, quick decisions or others. |
|||
SUGAR COMMUNITY |
|||
Sugar community is currently active in distributing the laptops and widely distributing projects made by other programmers. I believe that this project will be helpful and will be another great game for children. |
|||
We have thought carefully of internationalization and BoomingBang is available in many languages, like: |
|||
English |
|||
Spanish |
|||
Italian |
|||
French |
|||
German |
|||
Russian etc. |
|||
we are currently making it so that it will integrate into almost every XO laptop and any low feature machine. |
|||
BoomingBang will run excellent in Systems supporting it, be it speed, performance, style or anything else. |
|||
And of course, the program is fully flexible, allowing users to modify it according to their needs.(See Another Advantage: key feature below) |
|||
We focus on distributing this project evenly in the whole world, so we will soon be taking request to ship the project for free, if you can't download it from website.(No normal fee... Very low shipping charges may occur, by very low... I meant very low... about 1 or 2 US$) |
|||
TIMINGS AND SUPPORT |
|||
We are currently developing the project under windows and will start under Linux as soon as we get approval. |
|||
The project will be available till end of 2010 at latest (if it stretched too long), Else it'll be ready till August 2010. The project support will be available on mailing me at hackerboymayabhi@gmail.com or my teammate, Navdeep at unriddleddarkmastersmayabhi@gmail.com. |
|||
The basic obstaces we think will be: |
|||
-Developing the project in Linux, as we don't have a huge knowledge of Linux and also, the requirements of Linux version may vary machine to machine. |
|||
-Linux requirements of the project as it require some libraries to run. (See below) |
|||
BASIC REQUIEMENTS |
|||
FOR WINDOWS USERS |
|||
Intel(R) Pentium(R) 4, Celeron, AMD or equivalent |
|||
Microsoft(R) Windows(TM) XP or greater |
|||
Microsoft(R) Visual C++ 2005 Redistributable |
|||
at least 128 MB RAM |
|||
71 MB of HDD Space |
|||
At least 640x480 Resolution |
|||
FOR LINUX USERS (This content is preliminary and subject to change) |
|||
Intel Celeron, P4 or AMD. |
|||
256 MB RAM recommended |
|||
Hard Disk space may vary as we have only framed an outline of the project in Linux. |
|||
Libgcc( maybe known as glib in some packages of Linux) package |
|||
LibXML2 |
|||
libogg |
|||
libcurl |
|||
zlib |
|||
(Linux users may find the programs packed with BoomingBang,in same installation file in future and ALL PROGRAMS REQUIRED AS WELL AS THIS PROGRAM WILL BE FREE AND OPEN SOURCE-including updates) |
|||
On some older computers, the game may run slowly. |
|||
ANOTHER ADVANTAGE as a KEY FEATURE |
|||
BoomingBang is written in simple language, it is flexible so anyone can ticker around its code and modify it according to their requirements. You can just edit the XML or Data files as working on any text editor and you'll see the effect. |
|||
BoomingBang is totally free and distributed under GPL, so no barriers, Improve it, develop it and Pass it on. :) |
|||
PROJECT DESIGNING |
|||
The Project will be designed under Python and C as well as XML in Linux version, we are currently using Visual C++ SDL library, XML and C in this project under Windows(R). All required libraries can be found under GPL and downloadable. |
|||
SUPPORT |
|||
The project will include full support (Phone) 1 PM - 10 PM(Indian Standard Time), and soon technical support will be available on the website as the project will be released. E-mails are welcomed 24x7 and may take at least 12 hours to process(7 days at maximum, if problem is quite heavy) |
|||
We provide a lifetime warranty of BoomingBang. Any defected version will be either repaired or replaced instantly. We suggest users to inform us of any defected edition and send us the whole game(or the part you think is defected) via e-mail and we'll solve problems for you. |
|||
As this game runs slowly on some older computers, We intend to develop a low resource taking project which will have very low requirements. We think to take this step after we'll have completed the project successfully and submitted it. |
|||
FUTURE PROJECTS |
|||
We will focus on Ancienvex suite(All in one suite which will include a notebook, A word processor, Spreadsheet--We think our developed spread-the-Sheet project will do it-- and some games and a music processor as well as our SpeedEx program) |
|||
ABOUT ME! |
|||
I am currently a student, and I develop the software and programs for fun and for helping others. Programming is my passion. I have programming experiences on some of the projects-- |
|||
---Notebook+ |
|||
A clone of Windows Notepad for Linux |
|||
---Spread-The-Sheet |
|||
A console style spreadsheet program, which includes full functionality and basically developed for children's use.(NOT YET RELEASED) |
|||
--SpeedEx |
|||
A gaming speed improver created by our team using Visual Basic and Python. |
|||
As I said before, I am a student (and my teammate Navdeep too.)and my passion is programming, so I don't take part in much programs, But of course, I am looking forward to develop BoomingBang. |
|||
==================================================================================* -- We do not tend to spread violence or any other social harm, this is a funny game and our objective is not at all to spread violence. |
|||
================================================================================== |
|||
YOU WILL RECEIVE A COPY OF GNU Public License WITH THIS PROJECT as well as other libraries included. |
|||
All registered trademarks are respective property of their owners. |
|||
------------------------------------------------------------------------------------------------------------------- |
|||
-Abhishek Indoria, |
|||
Lead Developer, |
|||
Phoenix Team |
Latest revision as of 13:12, 22 June 2009
What is BoomingBang? BoomingBang is a third person RPG arcade game* whose idea was taken from Wormux. Similarly like Wormux, BoomingBang emphasizes on Performance over style, using SDL library and XML as well as some C and python programming.
The basic mission of players is to eliminate all other players from the game in a funny way.
You control a team of creatures, be it a penguin or Pigeon or a bull. You try various methods, like dropping them into water by pushing them towards water from a hill, or hitting them with bat and send them flying, to give them a vomiting injection and you'll see them vomiting(Be careful, stand around the vomited surface too long and you will find yourself in grave),booming them with a funny bazooka or removing surface under them so if the move, BINGO!
SUB-OFFICIAL WEBSITE::( I suggest you to have latest flash Player(R) installed) :)
www.boomingbang.webs.com
Members:
Abhishek Indoria,(MEMBERS.)
Navdeep Singh
IDEA OF BoomingBang
The Original version and idea of BoomingBang was adopted from a famous game, Wormux. Wormux is distributed under GPL and hence allow users to stretch it for their own requirements. And also, it would be inappropriate BoomingBang to call totally improved version of Wormux. It is improved version of Wormux, but many things are added in it which makes this game totally different. New sets of maps, new environments, new weapons and new tactics, you can do anything in the BoomingBang world.
BoomingBang is not developed completely; we are working for it in Windows platform and will soon start working in Linux.
Objectives of BoomingBang
The basic objective of BoomingBang is fun. Others fall afterward.
-BoomingBang helps players to think logically, like -What will happen if I do it? and Why should I do it? Players just get deep down in the game.
-BoomingBangs allows players to take decisions within the time limit. Players can set the time limit according to them, for their convenience, but however, this makes players think reasonable and quickly, improving their decision making ability.
-One wrong decision and it’ll be over. This is BoomingBang's speciality. Players' ability to think harder and quicker at each step is required.
CHILDREN WORLDWIDE
CHILDREN who belong to poor families and have at least a computer or an XO laptop will able to run this game and will get at least some benefit of the game, be it fun, logical thinking, mental level, quick decisions or others.
SUGAR COMMUNITY
Sugar community is currently active in distributing the laptops and widely distributing projects made by other programmers. I believe that this project will be helpful and will be another great game for children.
We have thought carefully of internationalization and BoomingBang is available in many languages, like:
English
Spanish
Italian
French
German
Russian etc.
we are currently making it so that it will integrate into almost every XO laptop and any low feature machine.
BoomingBang will run excellent in Systems supporting it, be it speed, performance, style or anything else.
And of course, the program is fully flexible, allowing users to modify it according to their needs.(See Another Advantage: key feature below)
We focus on distributing this project evenly in the whole world, so we will soon be taking request to ship the project for free, if you can't download it from website.(No normal fee... Very low shipping charges may occur, by very low... I meant very low... about 1 or 2 US$)
TIMINGS AND SUPPORT
We are currently developing the project under windows and will start under Linux as soon as we get approval.
The project will be available till end of 2010 at latest (if it stretched too long), Else it'll be ready till August 2010. The project support will be available on mailing me at hackerboymayabhi@gmail.com or my teammate, Navdeep at unriddleddarkmastersmayabhi@gmail.com.
The basic obstaces we think will be:
-Developing the project in Linux, as we don't have a huge knowledge of Linux and also, the requirements of Linux version may vary machine to machine.
-Linux requirements of the project as it require some libraries to run. (See below)
BASIC REQUIEMENTS
FOR WINDOWS USERS
Intel(R) Pentium(R) 4, Celeron, AMD or equivalent
Microsoft(R) Windows(TM) XP or greater
Microsoft(R) Visual C++ 2005 Redistributable
at least 128 MB RAM
71 MB of HDD Space
At least 640x480 Resolution
FOR LINUX USERS (This content is preliminary and subject to change)
Intel Celeron, P4 or AMD.
256 MB RAM recommended
Hard Disk space may vary as we have only framed an outline of the project in Linux.
Libgcc( maybe known as glib in some packages of Linux) package
LibXML2
libogg
libcurl
zlib
(Linux users may find the programs packed with BoomingBang,in same installation file in future and ALL PROGRAMS REQUIRED AS WELL AS THIS PROGRAM WILL BE FREE AND OPEN SOURCE-including updates)
On some older computers, the game may run slowly.
ANOTHER ADVANTAGE as a KEY FEATURE
BoomingBang is written in simple language, it is flexible so anyone can ticker around its code and modify it according to their requirements. You can just edit the XML or Data files as working on any text editor and you'll see the effect.
BoomingBang is totally free and distributed under GPL, so no barriers, Improve it, develop it and Pass it on. :)
PROJECT DESIGNING
The Project will be designed under Python and C as well as XML in Linux version, we are currently using Visual C++ SDL library, XML and C in this project under Windows(R). All required libraries can be found under GPL and downloadable.
SUPPORT
The project will include full support (Phone) 1 PM - 10 PM(Indian Standard Time), and soon technical support will be available on the website as the project will be released. E-mails are welcomed 24x7 and may take at least 12 hours to process(7 days at maximum, if problem is quite heavy)
We provide a lifetime warranty of BoomingBang. Any defected version will be either repaired or replaced instantly. We suggest users to inform us of any defected edition and send us the whole game(or the part you think is defected) via e-mail and we'll solve problems for you.
As this game runs slowly on some older computers, We intend to develop a low resource taking project which will have very low requirements. We think to take this step after we'll have completed the project successfully and submitted it.
FUTURE PROJECTS
We will focus on Ancienvex suite(All in one suite which will include a notebook, A word processor, Spreadsheet--We think our developed spread-the-Sheet project will do it-- and some games and a music processor as well as our SpeedEx program)
ABOUT ME!
I am currently a student, and I develop the software and programs for fun and for helping others. Programming is my passion. I have programming experiences on some of the projects--
---Notebook+
A clone of Windows Notepad for Linux
---Spread-The-Sheet
A console style spreadsheet program, which includes full functionality and basically developed for children's use.(NOT YET RELEASED)
--SpeedEx
A gaming speed improver created by our team using Visual Basic and Python.
As I said before, I am a student (and my teammate Navdeep too.)and my passion is programming, so I don't take part in much programs, But of course, I am looking forward to develop BoomingBang.
==================================================================================* -- We do not tend to spread violence or any other social harm, this is a funny game and our objective is not at all to spread violence.
======================================================================
YOU WILL RECEIVE A COPY OF GNU Public License WITH THIS PROJECT as well as other libraries included.
All registered trademarks are respective property of their owners.
-Abhishek Indoria,
Lead Developer,
Phoenix Team