Projects/BoomingBang: Difference between revisions
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The project is hosted by Google. So, you can find the project source code under Google Code. |
The project is hosted by Google. So, you can find the project source code under Google Code. |
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== Objectives of BoomingBang == |
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The basic objective of BoomingBang is fun. Others fall afterward. |
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-BoomingBang helps players to think logically, like -What will happen if I do it? and Why should I do it? Players just get deep down in the game. |
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-BoomingBangs allows players to take decisions within the time limit. Players can set the time limit according to them, for their convenience, but however, this makes players think reasonable and quickly, improving their decision making ability. |
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-One wrong decision and it’ll be over. This is BoomingBang's speciality. Players' ability to think harder and quicker at each step is required. |
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== CHILDREN WORLDWIDE == |
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CHILDREN who belong to poor families and have at least a computer or an XO laptop will able to run this game and will get at least some benefit of the game, be it fun, logical thinking, mental level, quick decisions or others. |
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== SUGAR COMMUNITY == |
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Sugar community is currently active in distributing the laptops and widely distributing projects made by other programmers. I believe that this project will be helpful and will be another great game for children. |
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We have thought carefully of internationalization and BoomingBang is available in many languages, like: |
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English |
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Spanish |
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Italian |
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French |
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German |
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Russian etc. |
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we are currently making it so that it will integrate into almost every XO laptop and any low feature machine. |
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BoomingBang will run excellent in Systems supporting it, be it speed, performance, style or anything else. |
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And of course, the program is fully flexible, allowing users to modify it according to their needs.(See Another Advantage: key feature below) |
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We focus on distributing this project evenly in the whole world, so we will soon be taking request to ship the project for free, if you can't download it from website. Typically,$15 to USA from India. |
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== ANOTHER ADVANTAGE as a KEY FEATURE == |
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BoomingBang is written in simple language, it is flexible so anyone can ticker around its code and modify it according to their requirements. You can just edit the XML or Data files as working on any text editor and you'll see the effect. |
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BoomingBang is totally free and distributed under GPL, so no barriers, Improve it, develop it and Pass it on. :) |
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== Support == |
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The project will include full support (Phone) 1 PM - 10 PM(Indian Standard Time), and soon technical support will be available on the website as the project will be released. E-mails are welcomed 24x7 and may take at least 12 hours to process(7 days at maximum, if problem is quite heavy) |
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We provide a lifetime warranty of BoomingBang. Any defected version/Shipped Version AND/OR DOWNLOAD will be either repaired or replaced instantly. We suggest users to inform us of any defected edition and send us the whole game(or the part you think is defected) via e-mail and we'll solve problems for you. |
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As this game runs slowly on some older computers, We intend to develop a low resource taking project which will have very low requirements. We think to take this step after we'll have completed the project successfully and submitted it. |
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WRITTEN BY [[http://sites.google.com/site/AIndoria Abhishek Indoria]] |
Revision as of 12:26, 14 October 2009
BoomingBang
A third Person RPG/Shooter Game Developed by: Phoenix-Team
Lead Developers:
--Abhishek Indoria
--Angelina Johnson
--Matthew Jagossa
--Mark Rudrigos
--Michael Lee
--David Wing
What is BoomingBang?
BoomingBang is a third person RPG Shooter game in which users have to use funny methods to knock the other team's software mascots out. The mascots include Tux, Kate, Wilber,OOo,Thunderbird, GNU and so on! This is a rather violent game. Might not be suitable for children under the age of 5. But, of course, everyone will enjoy this game.
Why BoomingBang?
I(Abhishek Indoria) have noticed that there are so less games available for XO Laptop, and rarely, any of them is funny. BoomingBang includes fun in quick thinking and it improves children' decision making ability.
How the idea of BoomingBang occurred?
BoomingBang, was merely a thought in January 2009 when I alone planned it out. In June, I found a friend to help me through it. But, soon, I had a team...an excellent team of youths who were willing to help me. We together named this group THE-PHOENIX-TEAM. Now, recently, one of our new group, FOSSFY(Free and Open Source Software For Youth) Foundation has evolved. BoomingBang is almost ready for the ALPHA V1 release, which is intended to be around Late October 2009.
What are the basic System Requirements?
BASIC SYSTEM REQUIREMENTS INCLUDE:
PROCESSOR : Intel Celeron Processor 400 mHz or faster, Intel P4 recommended. MEMORY : 128 MiB, 256 MiB recommended HDD SPACE: 70 MiB Maximum, 60 MiB minimum GRAPHICS CARD: NOT REQUIRED(MIGHT BE A 2D) Sound Card: Any sound card. Controllers: KeyBoard and Mouse(OR TOUCH-PAD)
Where is the Source Code?
The project is hosted by Google. So, you can find the project source code under Google Code.
Objectives of BoomingBang
The basic objective of BoomingBang is fun. Others fall afterward.
-BoomingBang helps players to think logically, like -What will happen if I do it? and Why should I do it? Players just get deep down in the game.
-BoomingBangs allows players to take decisions within the time limit. Players can set the time limit according to them, for their convenience, but however, this makes players think reasonable and quickly, improving their decision making ability.
-One wrong decision and it’ll be over. This is BoomingBang's speciality. Players' ability to think harder and quicker at each step is required.
CHILDREN WORLDWIDE
CHILDREN who belong to poor families and have at least a computer or an XO laptop will able to run this game and will get at least some benefit of the game, be it fun, logical thinking, mental level, quick decisions or others.
SUGAR COMMUNITY
Sugar community is currently active in distributing the laptops and widely distributing projects made by other programmers. I believe that this project will be helpful and will be another great game for children.
We have thought carefully of internationalization and BoomingBang is available in many languages, like:
English
Spanish
Italian
French
German
Russian etc.
we are currently making it so that it will integrate into almost every XO laptop and any low feature machine.
BoomingBang will run excellent in Systems supporting it, be it speed, performance, style or anything else.
And of course, the program is fully flexible, allowing users to modify it according to their needs.(See Another Advantage: key feature below)
We focus on distributing this project evenly in the whole world, so we will soon be taking request to ship the project for free, if you can't download it from website. Typically,$15 to USA from India.
ANOTHER ADVANTAGE as a KEY FEATURE
BoomingBang is written in simple language, it is flexible so anyone can ticker around its code and modify it according to their requirements. You can just edit the XML or Data files as working on any text editor and you'll see the effect.
BoomingBang is totally free and distributed under GPL, so no barriers, Improve it, develop it and Pass it on. :)
Support
The project will include full support (Phone) 1 PM - 10 PM(Indian Standard Time), and soon technical support will be available on the website as the project will be released. E-mails are welcomed 24x7 and may take at least 12 hours to process(7 days at maximum, if problem is quite heavy)
We provide a lifetime warranty of BoomingBang. Any defected version/Shipped Version AND/OR DOWNLOAD will be either repaired or replaced instantly. We suggest users to inform us of any defected edition and send us the whole game(or the part you think is defected) via e-mail and we'll solve problems for you.
As this game runs slowly on some older computers, We intend to develop a low resource taking project which will have very low requirements. We think to take this step after we'll have completed the project successfully and submitted it.
WRITTEN BY [Abhishek Indoria]