Help Activity refresh/Chapter/Turtle Art: Difference between revisions

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[[file:activity-Turtle Art.svg]]
[[file:activity-Turtle Art.svg]]


Turtle Art, also known as Turtle Blocks, is an activity with a [https://logothings.wikispaces.com/ Logo-inspired] graphical "turtle" that draws colorful art based on snap-together visual programming elements. Its "low floor" provides an easy entry point for beginners. It also has "high ceiling" programming, graphics, mathematics, and Computer Science features which will challenge the more adventurous student.
(add Activity version which you are referring to)


==Where to get Turtle Art==
==Where to get Turtle Art==


http://activities.sugarlabs.org/en-US/sugar/addon/4027

'''Note:''' There are two inter-compatible programs: [http://activities.sugarlabs.org/en-US/sugar/addon/4298 Turtle Art] and [http://activities.sugarlabs.org/en-US/sugar/addon/4027 Turtle Blocks]. Turtle Art, which closely parallels the Java version of Turtle Art maintained by Brian Silverman, offers a small subset of the functionality of Turtle Blocks. This is the version included in the Sugar distribution. '''Sugar users probably want to use Turtle Blocks rather than Turtle Art.''' (Also see [[Activities/Turtle Confusion|Turtle Confusion]], a collection of programming challenges designed by Barry Newell.)


==Using Turtle Art==
==Using Turtle Art==


[[Image:Screenshot of "Turtle Art Activity" getting started.png|300px]]

Start by clicking on (or dragging) blocks from the Turtle palette. Use multiple blocks to create drawings; as the turtle moves under your control, colorful lines are drawn.

You add blocks to your program by clicking on or dragging them from the palette to the main area. You can delete a block by dragging it back onto the palette. Click anywhere on a "stack" of blocks to start executing that stack or by clicking in the Rabbit (fast) , Turtle (slow) or Bug (debug) buttons [[File:Rabbitturtle.jpg |80px]] on the Project Toolbar.

===The basics===
<gallery>
File:TA-basics.png|Basic turtle graphics: 'forward', 'back', 'arc', and 'right' blocks
File:TA-pencolor.png|The 'set color' block affects pen trails, fill and text
</gallery>
<gallery>
File:TA-pensize.png|'set pen size' block
File:Penupdown.jpg|'pen up' and 'pen down'
</gallery>

===Drawing shapes===
<gallery>
File:turtlesquare.jpg|Use the 'repeat' block to draw shapes
File:Turtlepolygon.jpg|This can be generalised to n sided polygons, n is stored in 'box 1'
</gallery>
<gallery>
File:Turtlefilledtriangle.jpg|Use 'start fill' and 'end fill' to draw filled shapes
File:TA-sample4.png|There's no limit
</gallery>

===Displaying things===
<gallery>
File:Hello world.jpg|Use 'print' to display in the print window
File:TA-text.png|'show' block used to display at the turtle
File:TA-image.png|'show' an image or video
File:Showcamera.jpg|'show' the camera output
File:Showsound.jpg|'show' plays sounds as well
File:Printnumber.jpg|'print' and 'show' can display text or numbers including results of calculations
File:Stringsandnumbers.jpg|'print' or 'show' mixed text and numbers, using '+'
File:Speech.jpg|Text to speech. Load the Python block with the inbuilt sample code <i>speak.py</i>
</gallery>

===Boxes, Stacks and the Heap===
(aka variables, subroutines and the stack)

<gallery>
File:TA-box-eample.png|Named variables: store a variable in 'box'
File:Namedstacks.jpg|Named 'stacks' of blocks can be reused
File:Collapsestack.jpg|Collapse a 'stack' of blocks to save space
File:Pushpop.jpg|Store data in the first in last out heap using 'push' and 'pop'
File:Turtlearray.jpg|Box names (and stack names) can be boxes, in this case 10 boxes are created. This is a powerful programming feature. A one dimensional array of variables has effectively been created.
</gallery>

===Mathematics===
<gallery>
File:Mathoperators.jpg |Math operators including + - * / mod sqrt
File:TA-if.png|Logical operations: flow control blocks accept >, <, =, and, not, or as input
File:Pie2.png|Make pie charts [http://wiki.sugarlabs.org/go/File:Turtle_Art_Activity_pie_chart.ta]
File:Functionblock.jpg|Use Python functions, (accepts any of the [http://docs.python.org/library/time.html time] or [http://docs.python.org/library/math.html math] library functions)
File:Coordinates.png|Cartesian and polar coordinate grids
File:CM-coordinate-grid.svg|Centimeter coordinate grid (XO only)
</gallery>


===Keyboard, mouse and sensor input===
<gallery>
File:Keyboardinput.jpg|Reading the keyboard
File:Keyboard.png|Converting the keyboard output to a string
File:Entertermnumber.jpg|Entering a multi digit number, exits with the number in 'box 1', [[http://wiki.sugarlabs.org/go/File:Turtle_Art_getnumber.ta]]
File:Turtlemouse.jpg|Load the Python block with the sample code <i>push_mouse_event.py</i> to read mouse events
File:Printloudness.jpg|Read the microphone
File:Resistance.jpg|Read sensors plugged into the microphone socket [http://wiki.sugarlabs.org/go/Activities/TurtleArt/Using_Turtle_Art_Sensors]
</gallery>
===The Toolbars===
===The Toolbars===



Revision as of 15:15, 11 April 2012

About Turtle Art

File:Activity-Turtle Art.svg

Turtle Art, also known as Turtle Blocks, is an activity with a Logo-inspired graphical "turtle" that draws colorful art based on snap-together visual programming elements. Its "low floor" provides an easy entry point for beginners. It also has "high ceiling" programming, graphics, mathematics, and Computer Science features which will challenge the more adventurous student.

Where to get Turtle Art

http://activities.sugarlabs.org/en-US/sugar/addon/4027

Note: There are two inter-compatible programs: Turtle Art and Turtle Blocks. Turtle Art, which closely parallels the Java version of Turtle Art maintained by Brian Silverman, offers a small subset of the functionality of Turtle Blocks. This is the version included in the Sugar distribution. Sugar users probably want to use Turtle Blocks rather than Turtle Art. (Also see Turtle Confusion, a collection of programming challenges designed by Barry Newell.)

Using Turtle Art

File:Screenshot of "Turtle Art Activity" getting started.png

Start by clicking on (or dragging) blocks from the Turtle palette. Use multiple blocks to create drawings; as the turtle moves under your control, colorful lines are drawn.

You add blocks to your program by clicking on or dragging them from the palette to the main area. You can delete a block by dragging it back onto the palette. Click anywhere on a "stack" of blocks to start executing that stack or by clicking in the Rabbit (fast) , Turtle (slow) or Bug (debug) buttons Rabbitturtle.jpg on the Project Toolbar.

The basics

Drawing shapes

Displaying things

Boxes, Stacks and the Heap

(aka variables, subroutines and the stack)

Mathematics

Keyboard, mouse and sensor input

The Toolbars

<Activity-specific descriptions>

Learning with Turtle Art

Extending Turtle Art

Modifying Turtle Art

Where to report problems

Credits

Turtle Art