Sugar design review 2: Difference between revisions
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== Social presence == |
== Social presence == |
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Since the recent press coverage there are many new people who wish to participate in some way. In particular, many of them are unaware of the progress that has been made with SUGAR to date and want to reimplement it. To support these people and get them on the right track, we need to point them to the existing SUGAR work. To begin with, this can be pointers to other sites, but we need to get people to write up pages on how to set up a development environment including SUGAR on normal desktop systems running Windows(Cygwin), OS X, and other UNICES. |
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== Visual design == |
== Visual design == |
Revision as of 20:30, 1 June 2006
Goals
- Raise ideas about social presence
- Start figuring out our visual design and strategy
People
- Dan Williams
- Diana Fong
- Bryan Clark
- Marco Pesenti Gritti
Results
Social presence
Since the recent press coverage there are many new people who wish to participate in some way. In particular, many of them are unaware of the progress that has been made with SUGAR to date and want to reimplement it. To support these people and get them on the right track, we need to point them to the existing SUGAR work. To begin with, this can be pointers to other sites, but we need to get people to write up pages on how to set up a development environment including SUGAR on normal desktop systems running Windows(Cygwin), OS X, and other UNICES.
Visual design
- Diana is working on mockups of the Sugar visual appeareance (yay!).
- We are going to need to evaluate this and see how much of it is doable within our current platform.
- The implementation is probably going to be a mix of custom (cairo drawn) and traditional widgets.