User:HoboPrimate: Difference between revisions
HoboPrimate (talk | contribs) (Random Notes -> How do I do this in Etoys?) |
HoboPrimate (talk | contribs) m (→Etoys: worked it out.) |
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I want to have an ovni to move a randon number of times in a direction, then a random number of times in another, and so on infinity. |
I want to have an ovni to move a randon number of times in a direction, then a random number of times in another, and so on infinity. |
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oh, and in random directions as well. |
oh, and in random directions as well. |
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:Figured a way by by looking at the Welcome Screen car script of the OLPC etoys. |
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:I created a red polygon square around the screen. Then used this code for the Ovni script (Following the etoys look): |
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::Test ovni's <blue> color sees <red> color |
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:::Yes ovni's forwardDirection decrease by (91 + random (90)) |
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:: ovni forward by 10 |
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:::No |
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::ovni forward by 10 |
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::ovni bounce silence |
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There may be a better way, but right now this is how I did it. |
Revision as of 20:48, 27 June 2007
About me
My name is Eduardo Silva (do not mistake with me another Eduardo Silva highly involved with the project).
Stuff
- An icon for a culinary-like Activity, like Cook, or other. Not yet Sugarized, and work in progress. No sure though if such an activity would be necessary. A kid/parent could create a recipe in Write, and tag it appropriately (recipe chocolate cake).
Random Notes
Etoys
In Etoys, I want a player to move forward 5 steps a certain amount of times. But in succession, i.e, 5 steps forward, then +5 steps forward, etc. If in the same script I put "Repeat 5 times - Do forward 5", it will be the same as "forward 25" If I try create 2 scripts for the player, "player scriptA" contains "player forward by 5", and "player scriptB" contains "Repeat 5 times - Do scriptA", it also moves once 25 pixels. I can explain what and why I want to do this. I want to have an ovni to move a randon number of times in a direction, then a random number of times in another, and so on infinity. oh, and in random directions as well.
- Figured a way by by looking at the Welcome Screen car script of the OLPC etoys.
- I created a red polygon square around the screen. Then used this code for the Ovni script (Following the etoys look):
- Test ovni's <blue> color sees <red> color
- Yes ovni's forwardDirection decrease by (91 + random (90))
- ovni forward by 10
- No
- ovni forward by 10
- ovni bounce silence
- Test ovni's <blue> color sees <red> color
There may be a better way, but right now this is how I did it.