The game based school: Difference between revisions
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=== Competitive Games among teams for Self-education === |
=== Competitive Games among teams for Self-education === |
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I believe that Competitive Games, among Teams, in which every member |
I believe that Competitive Games, among Teams, in which every '''identified''' member must take part, in a random order, is a wonderful way to attain colaborative education as the smarter team members will help the slowest ones, in order to increase the Team Competitiviness. |
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must take part, in a random order, is a wonderful way to attain colaborative education as the smarter team members will help the |
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slowest ones, in order to increase the Team Competitiviness. |
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The game should stress the competitiviness factors: |
The game should stress the competitiviness factors: |
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-----2.- Productivity: Optimize resources, maybe in the game the team should manage earned resources, fast answers count. |
-----2.- Productivity: Optimize resources, maybe in the game the team should manage earned resources, fast answers count. |
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-----3.- Recognition: Game should permit to earn points reedemable for objects donated by the local celebrities, like soccer balls signed by celebrity team, autographed pictures, etc. |
-----3.- Recognition: Game should permit to earn points reedemable for objects donated by the local celebrities, like soccer balls signed by celebrity team, autographed pictures, etc. |
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-----Aguascalientes, MEXICO, --[[User:189.166.16.245|189.166.16.245]] 23:03, 23 May 2007 (EDT) |
-----Aguascalientes, MEXICO, ----[[User:Dagoflores|Dagoflores]] 00:06, 15 July 2007 (EDT)[[User:189.166.16.245|189.166.16.245]] 23:03, 23 May 2007 (EDT) |
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=== Games for complex system skills === |
=== Games for complex system skills === |
Revision as of 04:06, 15 July 2007
After watching [1] I came to wonder if it would be posible to make a game based school.
If one imagine that the school have a game server, and every grade have a set of games they get grades in.
Grading for games
The games could be designied such that it should be completed in the fastest time.
Grading the pupil
The grading of the pupil is the cacluated in the folloing way 100*(best time in the class)/(best time of the pupil).
Grading the class
First calculating the average of the pupil best times gives a class_time. then 100*(best class_time on the school this year group)/(class_time) gives the class grade.
In this way strong pupils will have to help week pupil in the class to get a better class grade.
Grading the school
In the same way can schools be graded by calculating the average class_times for a year group, let call it school_time and the the grade is calculated as 100*(best school_time in the region)/(school_time).
Games for learning
The following is meant to be a list of games for learning. Please feel free to add games a catagories.
Games for language skills
- ESP game : find words to describe an image.
- Verbosity : guess a word from your partner's clues, uses templates for the clues.
Games for math skills
Competitive Games among teams for Self-education
I believe that Competitive Games, among Teams, in which every identified member must take part, in a random order, is a wonderful way to attain colaborative education as the smarter team members will help the slowest ones, in order to increase the Team Competitiviness.
The game should stress the competitiviness factors:
1.- Quality: Do it first time, precision answers win.
2.- Productivity: Optimize resources, maybe in the game the team should manage earned resources, fast answers count.
3.- Recognition: Game should permit to earn points reedemable for objects donated by the local celebrities, like soccer balls signed by celebrity team, autographed pictures, etc.
Aguascalientes, MEXICO, ----Dagoflores 00:06, 15 July 2007 (EDT)189.166.16.245 23:03, 23 May 2007 (EDT)