Sound: Difference between revisions

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(→‎See also: +Programming_the_camera#GStreamer_101)
(linkify Gstreamer, Speex, and Pulseaudio. reorder intro sentences. modify link to Gstreamer_101.)
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A few notes on sound: Ogg vorbis and speex as our preferred codecs for general audio and human speech. We are looking into using Pulse Audio Server, which uas transparency across the network.
A few notes on sound: Ogg vorbis and speex as our preferred codecs for general audio and human speech.


Vorbis, Theora, Speex (and FLAC) are all under the xiph.org umbrella, and all can be sent in .ogg files.
Vorbis, Theora, [[Speex]] (and FLAC) are all under the xiph.org umbrella, and all can be sent in .ogg files.

We are also looking into using [[Pulseaudio|Pulse Audio Server]], which uas transparency across the network.


== Speex ==
== Speex ==
Gstreamer has a speex decoder, so things which use gstreamer, like the totem Browse plug-in, should play it.
[[Gstreamer]] has a speex decoder, so things which use gstreamer, like the totem Browse plug-in, should play it.


== See also ==
== See also ==
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*[[Video]]
*[[Video]]
*[[Game development#Sound]]
*[[Game development#Sound]]
*[[GStreamer]]
*[[Programming_the_camera#GStreamer_101]]


[[Category:Cleanup]]
[[Category:Cleanup]]

Revision as of 14:55, 18 October 2007

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A few notes on sound: Ogg vorbis and speex as our preferred codecs for general audio and human speech.

Vorbis, Theora, Speex (and FLAC) are all under the xiph.org umbrella, and all can be sent in .ogg files.

We are also looking into using Pulse Audio Server, which uas transparency across the network.

Speex

Gstreamer has a speex decoder, so things which use gstreamer, like the totem Browse plug-in, should play it.

See also