Physics engines

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Revision as of 20:32, 9 July 2008 by Bjordan (talk | contribs) (Physic Engines moved to Physics engines: standard US-English spelling, proper Wiki-style capitalization (first word only))
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This is a short comparison of 2d physics engines.

Chipmunk Box2d Phun iPhysics
License MIT zlib - -
Source Code yes yes no no
Documentation [1] [2] - -
Forums [3] [4] [5] -
Wiki - [6] - -
irc.freenode.net #pymunk #box2d - -
Latest Release March 08 March 08 March 08 March 08
Language C C++ C++
Library Size 41 kb 165 kb ~ 1.5 mb ~ 300 kb
Speed (Python) +++ +++++ +++ +++
Platforms Linux, Windows, Mac Linux, Windows, Mac Linux, Windows iPhone
Python Bindings pymunk: Elements via SWIG: Elements - -
XO Compatible yes yes not yet (only with OpenGL) -
Notes - - - more infos
Screenshots [7] [8] [9]
Videos [10] [11] [12] [13] [14]

See also: Speed Tests (made on March 18, 2008)