ANN
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Introduction
ANN is an activity where children can design, build, and test artificial neural networks (ANNs). Each 'experiment' will have a particular task ranging in difficulty from switching on and off a light to controlling a paddle in a game of pong. Children will design and build an ANN that they can then test in a simulated environment. If you have any comments, please contact me at bjgraham@udel.edu
gui mockups
Experiment ideas
- Turn on a light whenever a switch is pulled
- Turn on a light when two switches are pulled (and logic)
- Turn on a light when one or more of two switches is/are pulled (or logic)
- Turn on a light when only one of two switches is pulled (xor logic)
Phase 1 plans
- develop the core ANN simulation engine
- design and build the gui for ANN creation/editing
- develop the sprite engine possibly based on OLPCGames for ANN testing
Ideas for the future
- Make the experiment configuration extensible so that teachers and advanced students can make their own
- Allow collaborative editing of ANN and sharing of ANNs and experiments over the mesh network