Talk:Physics File Format
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Suggested topics for discussion:
- Should the format be tied closely to Box2D's terminology, features and limitations or generalized?
- Should the format be easily editable by novices (like maybe JSON or YAML) or is XML okay?
- Should the format be derived from an existing format, like SVG, that would allow for use of existing vector editors?
- Should the format be derived from an existing 2D physics application format, like Phun or iPhysics?