3D Graphics

From OLPC
Revision as of 17:21, 29 April 2007 by Jblocksom (talk | contribs)
Jump to navigation Jump to search

The XO has no built in 3D accelerator, but that doesn't mean that it can't do 3D graphics! This page is for those of us working to bring 3D graphics to the XO.

3D Graphics APIs

Which API should we use?

Benchmarks

What can we use to benchmark the XO's 3D graphics performance?

We're probably mostly interested in:

  • Transform rate
  • Fill rate -- flat shading, gouraud shading, z-buffered, textured, lit

Software

What XO activities / software uses 3D graphics?