Talk:Digital Signal Processing Software

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Revision as of 00:20, 26 August 2007 by AlbertCahalan (talk | contribs) (this is a Geode)
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this is a Geode

The hardware is slow. You need to take advantage of what little you have, rather than wasting CPU cycles (including memory access -- there is barely any cache) on thick abstraction layers and other fluff. What you get:

  • MMX
  • 3dNow!
  • an extra Geode-specific instruction for vector square root

Don't be afraid of assembly. Assembly is good for you. It builds character.

AlbertCahalan 20:20, 25 August 2007 (EDT)